QPainter not active

21,322

The problem was that, as Colin pointed out, pix was size zero.

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wrongusername
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wrongusername

Updated on July 09, 2022

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  • wrongusername
    wrongusername almost 2 years

    The following code results in a bunch of errors:

    void MainWindow::displayBoard()
    {
        QPixmap pix(0,0);
        pix.fill(Qt::white);
        QPainter painter(&pix);
        painter.setBrush(Qt::black);
        for(int row = 0; row < 8; row++)
            for(int col = 0; col < 8; col++)
                painter.drawRect(row * 10, col * 10, 10, 10);
        ui->label->setPixmap(pix);
    }
    

    The errors:

    QPainter::begin: Paint device returned engine == 0, type: 2
    QPainter::setBrush: Painter not active
    QPainter::drawRects: Painter not active
    

    How can I resolve this error?