Saving PNG files with FileSaver.js

13,228

I've found that you'll probably want to write it to a Canvas first.

Click Here

base_image = new Image();
base_image.src = Base64String

canvas into a blob

var canvas = document.getElementById('YourCanvas');
context = canvas.getContext('2d');
// Draw image within
context.drawImage(base_image, 0,0);

then you can use FileSaver.js to save it

and finally save it

x_canvas.toBlob(function(blob) {
saveAs(blob, "screenshot.png");
}, "image/png");

A nice fiddle was also created for this in that post Click Here For Fiddle

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martin
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martin

Updated on June 18, 2022

Comments

  • martin
    martin almost 2 years

    I'm trying to use FileSaver.js to download PNG files that are being served from my express app. The files are being sent as base64 encoded strings, but when I try to use FileSaver.js to save them they become corrupted.

    This is the way I'm trying to save them:

    var blob = new Blob([base64encodedString], {type: "data:image/png;base64"});
    saveAs(blob, "image.png");
    

    I've also used this method of saving the images, but it doesn't work if the base64encodedString becomes too large:

    var download = document.createElement('a');
    download.href = 'data:image/png;base64,' + base64encodedString;  
    download.download = 'reddot.png';
    download.click();
    

    What am I doing wrong with the FileSaver.js?