Scaling up an image using nearest-neighbor

22,423

I see that you're overcomplicating things (walking over the image twice for example).
Here's the code (I am posting the whole program - I made assumptions about Pixel and Image that might not match what you have), but if you copy / paste makeBigger it should work in your code OOTB:

code00.c:

#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>


typedef uint32_t Pixel;

typedef struct {
    uint32_t width, height;
    Pixel **pixels;
} Image;


void makeBigger(Image *img, int scale)
{
    uint32_t i = 0, j = 0;
    Image *tmp = (Image*)malloc(sizeof(Image));
    tmp->height = img->height * scale;
    tmp->width = img->width * scale;

    tmp->pixels = (Pixel**)malloc(sizeof(Pixel*) * tmp->height);
    for (i = 0; i < tmp->height; i++) {
        tmp->pixels[i] = (Pixel*)malloc(sizeof(Pixel) * tmp->width);
        for (j = 0; j < tmp->width; j++) {
            tmp->pixels[i][j] = img->pixels[i / scale][j / scale];
        }
    }

    for (i = 0; i < img->height; i++)
        free(img->pixels[i]);
    free(img->pixels);

    img->width = tmp->width;
    img->height = tmp->height;
    img->pixels = tmp->pixels;
    free(tmp);
}


void printImage(Image *img)
{
    printf("Width: %d, Height: %d\n", img->width, img->height);
    for (uint32_t i = 0; i < img->height; i++) {
        for (uint32_t j = 0; j < img->width; j++)
            printf("%3d", img->pixels[i][j]);
        printf("\n");
    }
    printf("\n");
}


int main()
{
    uint32_t i = 0, j = 0, k = 1;
    Image img;
    // Initialize the image
    img.height = 2;
    img.width = 3;
    img.pixels = (Pixel**)malloc(sizeof(Pixel*) * img.height);
    for (i = 0; i < img.height; i++) {
        img.pixels[i] = (Pixel*)malloc(sizeof(Pixel) * img.width);
        for (j = 0; j < img.width; j++)
            img.pixels[i][j] = k++;
    }

    printImage(&img);
    makeBigger(&img, 2);
    printImage(&img);

    // Destroy the image
    for (i = 0; i < img.height; i++)
        free(img.pixels[i]);
    free(img.pixels);

    printf("\nDone.\n");
    return 0;
}

Notes (makeBigger related - designed to replace the content of the image given as argument):

  • Construct a temporary image that will be the enlarged one
  • Only traverse the temporary image once (populate its pixels as we allocate them); to maintain scaling to the original image and make sure that the appropriate pixel is "copied" into the new one, simply divide the indexes by the scaling factor: tmp->pixels[i][j] = img->pixels[i / scale][j / scale]
  • Deallocate the original image content: since each pixel row is malloced, it should also be freed (free(img->pixels); alone will yield memory leaks)
  • Store the temporary image content (into the original one) and then deallocate it

Output:

[cfati@cfati-5510-0:/cygdrive/e/Work/Dev/StackOverflow/q041861274]> ~/sopr.sh
### Set shorter prompt to better fit when pasted in StackOverflow (or other) pages ###

[064bit prompt]> ls
code00.c
[064bit prompt]> gcc -o code00.exe code00.c
[064bit prompt]> ./code00.exe
Width: 3, Height: 2
  1  2  3
  4  5  6

Width: 6, Height: 4
  1  1  2  2  3  3
  1  1  2  2  3  3
  4  4  5  5  6  6
  4  4  5  5  6  6


Done.
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22,423
Henke
Author by

Henke

Updated on October 30, 2021

Comments

  • Henke
    Henke over 2 years

    I have been trying to make my program scale up an image. I had some problem to allocate new space for my scaled image, but I think it is fixed. The problem I am having is that the program crashes when I am trying to send back my image from my temporary memory holder.

    The loaded image is placed in my struct Image. The pixels are placed in img->pixels, the height in img->height and the width in img->width. But I have no idea why the program crashes when I transfer the pixels from my tmp2 struct to my img struct while it does not crash when I do the opposite. Here is the code:

    void makeBigger(Image *img, int scale) {
    
        Image *tmp2;
        tmp2 = (Image*)malloc(sizeof(Image));
        tmp2->height = img->height*scale;
        tmp2->width = img->width*scale;
    
        tmp2->pixels = (Pixel**)malloc(sizeof(Pixel*)*tmp2->height);
        for (unsigned int i = 0; i < img->height; i++)
        {
            tmp2->pixels[i] = (Pixel*)malloc(sizeof(Pixel)*tmp2->width);
            for (unsigned int j = 0; j < img->width; j++)
            {
                tmp2->pixels[i][j] = img->pixels[i][j];
            }
        }
        free(img->pixels);
    
        //scaling up the struct's height and width
        img->height *= scale;
        img->width *= scale;
    
        img->pixels = (Pixel**)malloc(sizeof(Pixel*)*img->height);
        for (unsigned int i = 0; i < tmp2->height; i++)
        {
            img->pixels[i] = (Pixel*)malloc(sizeof(Pixel)*img->width);
            for (unsigned int j = 0; j < tmp2->width; j++)
            {
                img->pixels[i][j] = tmp2->pixels[i+i/2][j+j/2];
            }
        }
    }
    

    I would be glad if you have any idea of how to make the nearest-neighbor method to work.

    EDIT: I am trying to crop the inner rectangle so I can scale it up (zoom).

    Image *tmp = (Image*)malloc(sizeof(Image));
    tmp->height = img->height / 2;
    tmp->width = img->width / 2;
    
    tmp->pixels = (Pixel**)malloc(sizeof(Pixel*) * tmp->height);
    for (unsigned i = img->height / 4 - 1; i < img->height - img->height / 4; i++) {
        tmp->pixels[i] = (Pixel*)malloc(sizeof(Pixel) * tmp->width);
        for (unsigned j = img->width / 4; j < img->width - img->width / 4; j++) {
            tmp->pixels[i][j] = img->pixels[i][j];
        }
    }
    
    for (unsigned i = 0; i < img->height; i++) {
        free(img->pixels[i]);
    }
    free(img->pixels);
    
    img->height = tmp->height;
    img->width = tmp->width;
    img->pixels = tmp->pixels;
    free(tmp);
    
  • Henke
    Henke about 7 years
    This works flawlessly and perfectly. Thank you for this well detailed answer! I hope others can get help from your answer now aswell :)
  • Henke
    Henke about 7 years
    Oh btw, I am trying to zoom into the image now. And my thought is that I first take a piece of the middle and after that make it the same size as the original. But I cant get the middle piece... Do you know what is wrong? I will edit my question.
  • CristiFati
    CristiFati about 7 years
    I'm afraid I don't understand the comment (nor did I see any edits to the question). Zooming is what nearest neighbor does (in for scaling factor >1, out for (0..1)). If you want to only scale a part of the image, you have to pass its bounding rectangle, and the for loops won't iterate from [0.. height/width], but from [y1. . y2] / [x1..x2], where y is on the height axis, and x on the width one.
  • Henke
    Henke about 7 years
    Yeah okey thank you. Sorry about that, but I was in a hurry yesterday, and apparently my edit never saved due to an error when I pasted my code. However, I did try that method, but something goes wrong when I am trying to save the image.
  • Henke
    Henke about 7 years
    Okey, so I tried to crop the image so I later could upscale it. But I can not do it. I posted the code here.
  • CristiFati
    CristiFati about 7 years
    You're doing the same mistake. Look at how I am traversing the temporary image (2nd bullet): the indexes (for loops) should always go through [0..height/width], and coordinates translation (between images) should look like: tmp->pixels[i][j] = img->pixels[img->height / 4 + i][img->width / 4 + j];.
  • Henke
    Henke about 7 years
    Hum, I need to keep this in mind... Well thank you again :) Of course it worked.