setting objects equal to eachother (java)

36,338

Solution 1

There are two ways to interpret "set the objects equal to each other".

One is that you want p1 and p3 to refer to the same object. Like how Clark Kent and Superman are two names (references) for the same person. This would be accomplished by:

Person p1 = new Person("Jim");
Person p3 = p1;

In this scenario, if anything happens to p1, that same thing has happened to p3. If you kill Clark Kent, you have killed Superman (as they are one and the same). Java determines equality with the equals(Object o) method - two objects a and b are equal iff a.equals(b) and b.equals(a) return true. These two objects will be equal using the base Object definition of equality, so you don't have to worry about that.

The other way to interpret your meaning is to create a new person object, which happens to be an exact copy of the first person. In order to do this, you'd have to add another constructor to your person class that takes a person as an argument:

public class Person {

    private String personName;

    public String toString(){
        return personName;
    }

    public Person(String personName){
        this.personName = personName;
    }

    public Person(Person personToCopy){
        this.personName = personToCopy.personName;
    }

}

With this setup, you can do what you're doing in your main.

Person p1 = new Person("Bob");
Person p3 = new Person(p1); //Will have name Bob.

In order to make p1 and p3 equal, we have to teach the Person class to use its fields for checking equality. We can do this by overriding the equals method in class person.

public boolean equals(Object o){
    if(! (o instanceof Person)) return false; //a Person can't be equal to a non-person

    Person p = (Person) o;
    return personName == null && p.personName == null || personName.equals(p.personName);
}

Whenever we overwrite the equals method, it is good practice to also overwrite the hashcode method, which returns a unique int for each Object. Since the only field that a Person object has is its name, we can simply use that hashcode.

public int hashCode(){
    return personName == null ? 0 : personName.hashCode();
}

So all together, our Person class looks like this:

public class Person {

    private String personName;

    public String toString(){
        return personName;
    }

    public Person(String personName){
        this.personName = personName;
    }

    public Person(Person personToCopy){
        this.personName = personToCopy.personName;
    }

    public boolean equals(Object o){
        if(! (o instanceof Person)) return false; //a Person can't be equal to a non-person

        Person p = (Person) o;
        return personName == null && p.personName == null || personName.equals(p.personName);
    }

    public int hashCode(){
        return personName == null ? 0 : personName.hashCode();
    }
}

Solution 2

Person p3 = new Person(p1);

This is known as a copy constructor. You'll need to define it explicitly, in this case:

public Person(Person p) {
    this.personName = p.personName;
}

You also need to override the equals() method (and the hashCode() method) in order to use it, otherwise the equals() method of the root class Object would be used, which always returns false:

@Override
public boolean equals(Object obj) {
    if (this == obj)
        return true;
    if (obj == null)
        return false;
    if (getClass() != obj.getClass())
        return false;
    Person other = (Person) obj;
    if (personName == null) {
        if (other.personName != null)
            return false;
    } else if (!personName.equals(other.personName))
        return false;
    return true;
}

See What issues should be considered when overriding equals and hashCode in Java?.

Solution 3

No object in Java has a default copy constructor, with the exception of autoboxed objects like Float or Integer which are indeed copied.

This means that under all circumstances it's your duty to define a copy constructor and specify what is copied, in your example:

public Person(Person other) {
  this.personName = other.personName;
}

Since in Java everything is passed by reference a plain assignment would just make 2 variables point to the same instance, eg:

Person p1 = new Person("Joe");
Person p2 = p1;
// now both point to the same object, not intended behavior in your case
Share:
36,338
Idan Gelber
Author by

Idan Gelber

Updated on April 21, 2020

Comments

  • Idan Gelber
    Idan Gelber about 4 years

    So I have a class called Person which looks like this

    public class Person {
    
        private String personName;
    
    
        public String toString(){
            return personName;
        }
    
        public Person(String personName){
            this.personName = personName;
        }
    
    }
    

    and another class in which I am creating the object(s) person

    public class IdanJavaTask {
    
        public static void main(String[] args) {
    
            Person p1 = new Person("Bob");
            System.out.println("p1 : " + p1);
    
            Person p2 = new Person("Joe");
            System.out.println("p2 :" + p2);
    
        }
    
    }
    

    so far everything is fine and my print statement is
    p1: Bob
    p2: Joe

    Now I want to create a new object, p3 and set it equal to p1 my class now looks like this:

    public class IdanJavaTask {
    
        public static void main(String[] args) {
    
            Person p1 = new Person("Bob");
            System.out.println("p1 : " + p1);
    
            Person p2 = new Person("Joe");
            System.out.println("p2 :" + p2);
    
            Person p3 = new Person (p1);
            System.out.println("p3 equal to p1:" + p3.equals(p1));
    
        }
    
    }
    

    when I try to do this I get the following error message:

    Exception in thread "main" java.lang.Error: Unresolved compilation problem: 
        The constructor Person(Person) is undefined
    
        at vehicleassignment.IdanJavaTask.main(IdanJavaTask.java:13)
    

    I am thinking I will need to add a method to my main (Person) class, but I do not know why or what to add? why can't I just set the objects equal to eachother?

  • return 0
    return 0 over 7 years
    In your first example, what if I change p1? Will p3 also change?