Socketpair() in C/Unix

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Solution 1

You can use socketpair only where you create both processes, like so:

  1. call socketpair - now you have two socket file descriptors (two ends of a single pipe)
    • nominate one end to be the parent and one to be the child end. It doesn't matter which, just make a choice and stick to it later
  2. call fork - now you have two processes
    1. if fork returned zero, you are the child. Close the parent file descriptor, keep the child descriptor, and use it as this process's end of the pipe
    2. if fork returned non-zero, you are the parent. Close the child file descriptor, keep the parent one and use it as your end of the pipe
  3. you now have two processes, each has one file descriptor representing different ends of the same pipe. Note that both processes are running the same program, but they followed a different branch after calling fork. If parent calls write on its socket, child will be able to read that data from its socket, and vice-versa

Here is a straight translation into code:

void child(int socket) {
    const char hello[] = "hello parent, I am child";
    write(socket, hello, sizeof(hello)); /* NB. this includes nul */
    /* go forth and do childish things with this end of the pipe */
}

void parent(int socket) {
    /* do parental things with this end, like reading the child's message */
    char buf[1024];
    int n = read(socket, buf, sizeof(buf));
    printf("parent received '%.*s'\n", n, buf);
}

void socketfork() {
    int fd[2];
    static const int parentsocket = 0;
    static const int childsocket = 1;
    pid_t pid;

    /* 1. call socketpair ... */
    socketpair(PF_LOCAL, SOCK_STREAM, 0, fd);

    /* 2. call fork ... */
    pid = fork();
    if (pid == 0) { /* 2.1 if fork returned zero, you are the child */
        close(fd[parentsocket]); /* Close the parent file descriptor */
        child(fd[childsocket]);
    } else { /* 2.2 ... you are the parent */
        close(fd[childsocket]); /* Close the child file descriptor */
        parent(fd[parentsocket]);
    }
    exit(0); /* do everything in the parent and child functions */
}

Please note that this is just sample code: I've left out all error-checking and a sensible stream protocol.


If you want two separate programs to communicate (eg. you have an executable called client, and one called server), you can't use this mechanism. Instead, you might:

  • use UNIX sockets (where an IPC pipe on one host is identified by a filename - this only works if client and server run on the same machine)
  • or use TCP/IP sockets (where an IP address and port identify the pipe, and the client and server can be on different machines)

If you don't specifically need sockets, and you're happy to require that client and server run on the same machine, you can also use shared memory, or message queues.

Solution 2

socketpair creates an anonymous pair of sockets, usually unix/local sockets, which are only useful for communication between a parent and child process or in other cases where the processes that need to use them can inherit the file descriptors from a common ancestor.

If you're going to do communication between unrelated (in the sense of parentage) processes, you need to use socket, bind, and connect to create a listening socket in one process and create a client socket to connect to it in the other process.

Solution 3

For communicating between two processes, yes, Inter Process Communication or IPC is what you should look for. Sockets are just one of the methods for communicating and is useful if you have to implement one-to-many connection. Means, one server process which communicates with many client processes in a request-response fashion. As you are a newbie to IPC, it is understandable that socket addresses and the details involved might look difficult to grasp. (Though you will find them easy in due time :-))

For your problem, I suggest you use simpler IPC mechanisms like Pipe, FIFO, Message Queue. I am not sure how you came to the conclusion to use socketpair. Since you have not mentioned anything around the design or kind of IPC you need AND bassed on usage level I strongly recommend to look into Pipe or FIFO sample codes in some book or internet. They should look way easier to implement and work faster than sockets.

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NASA Intern
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Updated on March 28, 2020

Comments

  • NASA Intern
    NASA Intern about 4 years

    I have 2 applications on the same system that I need to communicate back and forth. From my research I believe this is called Inter Process Communication and the use of socketpair() is the best method for my problem.

    I am tearing my hair out (literally) trying to get started with creating sockets with socketpair() in C. From what I understand, sockets are a very complex topic and me being a novice C programmer is surely not helping the situation.

    I googled for the last 48 hours, read tutorials, etc, but I still can't get it. I understand the concept, but the code is just too confusing. I've read this article a few times: http://beej.us/guide/bgnet/html/single/bgnet.html, but it's not simple enough.

    Can someone provide some example (so simple a 5th grader could understand) or point me to a good tutorial?

  • R.. GitHub STOP HELPING ICE
    R.. GitHub STOP HELPING ICE almost 12 years
    I must disagree. Using TCP/IP for IPC between local processes has a lot of disadvantages, the biggest one being the fact that you have to concern yourself with security issues related to possible connections from remote hosts or even processes on the local host. Unix (local) sockets are much easier to secure, and much more appropriate if you'll be transmitting data in the host's binary format. You can also do useful things like passing file descriptors over them.
  • mark4o
    mark4o almost 12 years
    They can be separate programs with a common ancestor. Just use execl (or other exec call) to run the program and it will inherit the socket. You just need a way to tell the program to use the socket that it inherited.
  • Useless
    Useless almost 12 years
    true, but by the time you have that protocol, it isn't obviously much easier than just using UNIX sockets
  • Useless
    Useless almost 12 years
    weirdly, I find socketpair sample code with a simple search for that phrase. I've provided some, but I'm surprised it's necessary
  • fork0
    fork0 almost 12 years
    Actually, you can pass a descriptor to an unrelated process: see sendmsg/recvmsg and "descriptor passing". It seems to be a popular search :)
  • Useless
    Useless almost 12 years
    true, and it's a neat technique ... still, if OP can't follow existing sample code yet, I think that might be overkill :)
  • R.. GitHub STOP HELPING ICE
    R.. GitHub STOP HELPING ICE almost 12 years
    @Useless: That search sounds pretty useless since I was pointing out that socketpair is probably not the right tool for what OP wants to do.
  • Per Johansson
    Per Johansson almost 12 years
    Unix sockets are definitely faster. Just consider that tcp has to go through all the loops of creating the IP packing and sending it over the loopback device, applying filter rules etc.
  • Gary Gauh
    Gary Gauh almost 11 years
    Why Close the parent file descriptor in child process and Close the child file descriptor in parent process?
  • Useless
    Useless almost 11 years
    It's a bad idea for the child to touch the parent's end of the pipe, and vice-versa, because there's a race condition between parent & child using the same socket. When each uses a different socket, this is risk is avoided. If it isn't safe to use that fd, why keep it open?
  • Alexis Wilke
    Alexis Wilke over 8 years
    Is is possible to use socketpair() once, create a child, once that child is done, create another child reusing the same pair of socket? (assuming you did not close the child socket in the parent, of course.) Note that I clearly know when the first child is dead as I receive the SIGCHLD signal.
  • Useless
    Useless over 8 years
    certainly: they're still just two ends of a pipe, and there's nothing special about one child process or another.
  • Guillaume Brunerie
    Guillaume Brunerie over 7 years
    Why do you close the other end of the socket in the parent and child processes? Is that necessary? And can socketpair be used to communicate between two threads of the same process?
  • domen
    domen over 4 years
    What do you mean by FIFO (post suggest it's different than Pipe)?