TileProvider using local tiles

65,517

Solution 1

  1. You can put tiles into assets folder (if it is acceptable for the app size) or download them all on first start and put them into device storage (SD card).

  2. You can implement TileProvider like this:


public class CustomMapTileProvider implements TileProvider {
    private static final int TILE_WIDTH = 256;
    private static final int TILE_HEIGHT = 256;
    private static final int BUFFER_SIZE = 16 * 1024;

    private AssetManager mAssets;

    public CustomMapTileProvider(AssetManager assets) {
        mAssets = assets;
    }

    @Override
    public Tile getTile(int x, int y, int zoom) {
        byte[] image = readTileImage(x, y, zoom);
        return image == null ? null : new Tile(TILE_WIDTH, TILE_HEIGHT, image);
    }

    private byte[] readTileImage(int x, int y, int zoom) {
        InputStream in = null;
        ByteArrayOutputStream buffer = null;

        try {
            in = mAssets.open(getTileFilename(x, y, zoom));
            buffer = new ByteArrayOutputStream();

            int nRead;
            byte[] data = new byte[BUFFER_SIZE];

            while ((nRead = in.read(data, 0, BUFFER_SIZE)) != -1) {
                buffer.write(data, 0, nRead);
            }
            buffer.flush();

            return buffer.toByteArray();
        } catch (IOException e) {
            e.printStackTrace();
            return null;
        } catch (OutOfMemoryError e) {
            e.printStackTrace();
            return null;
        } finally {
            if (in != null) try { in.close(); } catch (Exception ignored) {}
            if (buffer != null) try { buffer.close(); } catch (Exception ignored) {}
        }
    }

    private String getTileFilename(int x, int y, int zoom) {
        return "map/" + zoom + '/' + x + '/' + y + ".png";
    }
}

And now you can use it with your GoogleMap instance:

private void setUpMap() {
    mMap.setMapType(GoogleMap.MAP_TYPE_NONE);

    mMap.addTileOverlay(new TileOverlayOptions().tileProvider(new CustomMapTileProvider(getResources().getAssets())));

    CameraUpdate upd = CameraUpdateFactory.newLatLngZoom(new LatLng(LAT, LON), ZOOM);
    mMap.moveCamera(upd);
}

In my case I also had a problem with y coordinate of tiles generated by MapTiler, but I managed it by adding this method into CustomMapTileProvider:

/**
 * Fixing tile's y index (reversing order)
 */
private int fixYCoordinate(int y, int zoom) {
    int size = 1 << zoom; // size = 2^zoom
    return size - 1 - y;
}

and callig it from getTile() method like this:

@Override
public Tile getTile(int x, int y, int zoom) {
    y = fixYCoordinate(y, zoom);
    ...
}

[Upd]

If you know exac area of your custom map, you should return NO_TILE for missing tiles from getTile(...) method.

This is how I did it:

private static final SparseArray<Rect> TILE_ZOOMS = new SparseArray<Rect>() {{
    put(8,  new Rect(135,  180,  135,  181 ));
    put(9,  new Rect(270,  361,  271,  363 ));
    put(10, new Rect(541,  723,  543,  726 ));
    put(11, new Rect(1082, 1447, 1086, 1452));
    put(12, new Rect(2165, 2894, 2172, 2905));
    put(13, new Rect(4330, 5789, 4345, 5810));
    put(14, new Rect(8661, 11578, 8691, 11621));
}};

@Override
public Tile getTile(int x, int y, int zoom) {
    y = fixYCoordinate(y, zoom);

    if (hasTile(x, y, zoom)) {
        byte[] image = readTileImage(x, y, zoom);
        return image == null ? null : new Tile(TILE_WIDTH, TILE_HEIGHT, image);
    } else {
        return NO_TILE;
    }
}

private boolean hasTile(int x, int y, int zoom) {
    Rect b = TILE_ZOOMS.get(zoom);
    return b == null ? false : (b.left <= x && x <= b.right && b.top <= y && y <= b.bottom);
}

Solution 2

The possibility of adding custom tileproviders in the new API (v2) is great, however you mention that your users are mostly offline. If a user is offline when first launching the application you cannot use the new API as it requires the user to be online (at least once to build a cache it seems) - otherwise it will only display a black screen.

EDIT 2/22-14: I recently came across the same issue again - having custom tiles for an app which had to work offline. Solved it by adding an invisible (w/h 0/0) mapview to an initial view where the client had to download some content. This seems to work, and allows me to use a mapview in offline mode later on.

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65,517
Gyroscope
Author by

Gyroscope

I'm an android programmer! YAY

Updated on July 05, 2022

Comments

  • Gyroscope
    Gyroscope almost 2 years

    I would like to use the new TileProvider functionality of the latest Android Maps API (v2) to overlay some custom tiles on the GoogleMap. However as my users will not have internet a lot of the time, I want to keep the tiles stored in a zipfile/folder structure on the device. I will be generating my tiles using Maptiler with geotiffs. My questions are:

    1. What would be the best way to store the tiles on the device?
    2. How would I go about creating a TileProvider that returns local tiles?
  • JesperB
    JesperB almost 11 years
    Please note the documentation of the return value of getTile(int,int,int): the Tile to be used for this tile coordinate. If you do not wish to provide a tile for this tile coordinate, return NO_TILE. If the tile could not be found at this point in time, return null and further requests might be made with an exponential backoff.
  • Alex Vasilkov
    Alex Vasilkov almost 11 years
    Thanks @JesperB, please see [Upd] secton of the answer
  • alice_silver_man
    alice_silver_man over 10 years
    Thanks - I had a clunky version of this that I wrote when API v2 first came out and your example vastly improved my performance. FWIW, my tile set does not form a perfect rectangle, so I check for existence of the tile by checking whether the inputstream is null.
  • Tom
    Tom about 10 years
    Morty, from where do get this information? Is this the official intention of Google? This would make it impossible to use the gmap api v2 for displaying locally stored maptiles offline without internet connection. Tom
  • Warpzit
    Warpzit about 10 years
    @Tom I'm afraid he's right. Yes it's really anoing.
  • Harshal Kalavadiya
    Harshal Kalavadiya almost 9 years
    Alex Vasilkov : in ` CameraUpdate upd = CameraUpdateFactory.newLatLngZoom(new LatLng(LAT, LON), ZOOM);` Which LAT , LAN i have to pass?
  • Abdul Wahab
    Abdul Wahab over 8 years
    does above code download tiles into asset folder on first online launch, or do we have to place any tiles file to the folder ?
  • ManiaChamp
    ManiaChamp over 8 years
    Is there any way to implement in iOS ?
  • Yuraj
    Yuraj about 8 years
    In this situation you need to copy "ZoomTables.data" (pull it from emulator when you initialize map) to /data/data/<app_name>/files/
  • azmuhak
    azmuhak about 8 years
    may I ask how does one get to know the values you entered in your SparseArray? . What are these four values in Rect() ?
  • Heshan Sandeepa
    Heshan Sandeepa almost 8 years
    Alex, please from where i can get the tiles ?
  • konzo
    konzo almost 8 years
    Guys you still neet your google api keys right? i mean we are still using our tiles..
  • abhishek
    abhishek over 7 years
    can somebody elaborate about loading the custom map tiles first launch in airplane mode.
  • abhishek
    abhishek over 7 years
    I have the custom tiles, need to show them but getTile() does not get called on the first launch. I need to show custom tiles on first launch in airplane mode.
  • Priya
    Priya almost 7 years
    @AlexVasilkov , can we search place in the offline stored map using TileProvider.
  • Jay
    Jay almost 6 years
    @AlexVasilkov This doesn't compile for me, the signature for getTile is this: getTile(int i, int i1, int i2) as well. Any ideas why this isn't working?
  • Bipin Bharti
    Bipin Bharti almost 6 years
    @AlexVasilkov Hello it's working me but when I click on map my map disappear? any solutions?
  • Arjun Issar
    Arjun Issar over 5 years
    The above solution picks up assets from the resource bundle. What is to be done to download the maps at the first time the application is opened?
  • creativecoder
    creativecoder about 5 years
    where to get map tiles? any working code of offline android map?
  • Mayura Devani
    Mayura Devani about 2 years
    @AlexVasilkov I know exact area of your custom map but in topLeft and bottomRight coorditanes (latlong). How can i get TILE_ZOOMS from that?