To stop segue and show alert
Solution 1
If your deployment target is iOS 6.0 or later
You can simply implement the shouldPerformSegueWithIdentifier:sender:
method on your source view controller. Make this method return YES
if you want to perform the segue, or NO
if you don't.
If your deployment target is earlier than iOS 6.0
You will need to change the way your segue is connected in the storyboard and write a little more code.
First, set up the segue from the button's view controller to the destination view controller, instead of directly from the button to the destination. Give the segue an identifier like ValidationSucceeded
.
Then, connect the button to an action on its view controller. In the action, perform the validation and either perform the segue or show an alert based on whether the validation succeeded. It will look something like this:
- (IBAction)performSegueIfValid:(id)sender {
if ([self validationIsSuccessful]) {
[self performSegueWithIdentifier:@"ValidationSucceeded" sender:self];
} else {
[self showAlertForValidationFailure];
}
}
Solution 2
What worked for me and what I believe to be the correct answer is to use UIViewController method found in Apple Developer Guide:
shouldPerformSegueWithIdentifier:sender:
I implemented my method like so:
- (BOOL)shouldPerformSegueWithIdentifier:(NSString *)identifier sender:(id)sender {
if ([identifier isEqualToString:@"Identifier Of Segue Under Scrutiny"]) {
// perform your computation to determine whether segue should occur
BOOL segueShouldOccur = YES|NO; // you determine this
if (!segueShouldOccur) {
UIAlertView *notPermitted = [[UIAlertView alloc]
initWithTitle:@"Alert"
message:@"Segue not permitted (better message here)"
delegate:nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
// shows alert to user
[notPermitted show];
// prevent segue from occurring
return NO;
}
}
// by default perform the segue transition
return YES;
}
Worked like a charm!
Updated with Swift for >= iOS 8:
override func shouldPerformSegueWithIdentifier(identifier: String!, sender: AnyObject!) -> Bool {
if identifier == "Identifier Of Segue Under Scrutiny" {
// perform your computation to determine whether segue should occur
let segueShouldOccur = true || false // you determine this
if !segueShouldOccur {
let notPermitted = UIAlertView(title: "Alert", message: "Segue not permitted (better message here)", delegate: nil, cancelButtonTitle: "OK")
// shows alert to user
notPermitted.show()
// prevent segue from occurring
return false
}
}
// by default perform the segue transitio
return true
}
Firdous
Updated on December 09, 2020Comments
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Firdous over 3 years
Using iOS 5 storyboards, on a button I am performing a segue, what I want is to do validation on my textfield and if validation is failed I have to stop segue and throw an alert. Whats the way to do it?
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Firdous over 11 yearsdoes the usage of performSegueIfValid() have any downside?
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Shaun over 11 yearsI believe it's a user-defined method (did not find it in docs) ...so I didn't try it. But the way I see it, from a design perspective it's not ideal to to be using storyboard segues, but redirecting the connections from their typical outlets to accommodate a feature.
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levigroker over 11 yearsshouldPerformSegueWithIdentifier:sender: is available since iOS 6, and will not be called from iOS 5.
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Nick N about 11 yearsFor newbies. To find the segue identifier in interface builder, open storyboard -> select scene (on left), select the segue (on left) in the scene, then on right, select attributes inspector. Use the Identifier field.
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GuybrushThreepwood over 10 yearsThis is the better solution - should be top.
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Richard Venable over 9 yearsIts not in the documentation, but it appears that performSegueWithIdentifier:sender: does not call shouldPerformSegueWithIdentifier:sender:. So if you are programmatically triggering a segue, you should also programmatically check shouldPerformSegueWithIdentifier:sender: before doing so.
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alondono over 9 yearsCan this be used when using a Show segue (known as Push segue in iOS 7 and before), to stop the unwind segue that is provided with a UINavigationController? I've tried but couldn't make it work. I want to stop that unwind.
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osrl over 9 yearsDo you have any idea why it is not called. I need to call
self.shouldPerformSegueWithIdentifier
myself -
Shaun over 9 years@ osrl If you are calling performSegueWithIdentifier programmatically, I believe shouldPerformSegueWithIdentifier does not get called (by design). I'm having difficulty finding Apple documentation to support this though. See post: stackoverflow.com/questions/26946566/…
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Shmidt over 8 yearsCan't get it working with UIAlertController. App just crashes.