UIScrollview Autolayout Issue

18,707

Solution 1

The following code snippet in the containing view controller also seems to solve the problem, without relying on explicit sizes:

- (void)viewDidDisappear:(BOOL)animated {
  [super viewDidDisappear:animated];
  self.mainScrollView.contentOffset = CGPointZero;
}

It does reset the content offset to the origin, but it seems that so do the other answers.

Solution 2

if you are still searching for an answer i found it today after two days of headbanging the wall. I will just paste you the code, but the most important thing is when you load your scrollView..

    -(void)viewWillAppear:(BOOL)animated{

    [scrollView setFrame:CGRectMake(0, 0, 320, 800)];
}

-(void)viewDidAppear:(BOOL)animated
{
    [scrollView setScrollEnabled:YES];
    [scrollView setContentSize:CGSizeMake(320, 800)];

}

all this is loaded before -(void)viewDidLoad

notice the height is in both instances 800, which is crucial for resolving this problem. good luck with your project ;)

Solution 3

I was using adam's solution, but started to have problems when i was dismissing with animated:YES. In my code, content offset gets set a while after viewWillAppear (as viewWillAppear appears to be too soon).

- (void)viewDidDisappear:(BOOL)animated
{
    self.scrollOffsetToPersist = self.scrollView.contentOffset;
    self.scrollView.contentOffset = CGPointZero;

    [super viewDidDisappear:animated];
}

- (void)viewWillAppear:(BOOL)animated
{
    [super viewWillAppear:animated];

    [[NSOperationQueue mainQueue] addOperationWithBlock:^
     {
         self.scrollView.contentOffset = self.scrollOffsetToPersist;
     }];
}

EDIT: another, better way is to reset it back in viewDidLayoutSubviews :)

- (void)viewDidLayoutSubviews
{
    [super viewDidLayoutSubviews];

    if(!CGPointEqualToPoint(CGPointZero, self.scrollOffsetToPersist))
    {
        self.scrollView.contentOffset = self.scrollOffsetToPersist;
        self.scrollOffsetToPersist = CGPointZero;
    }
}

Solution 4

This isn't great but I beat auto-layout (definitely not the correct way but I was sick of trying!) by setting the content size in viewDidAppear after autolayout happens, setting the scrollOffset and persisting the scroll offset in viewDidDisappear, and then setting the scroll offset back to it's persisted state in viewDidAppear.

Like this:

-(void)viewDidAppear:(BOOL)animated{
    [super viewDidAppear:YES];
    self.scrollView.contentSize = self.scrollViewInnerView.frame.size;
    self.scrollView.contentOffset = [self.scrollOffsetToPersist CGPointValue];

}

-(void)viewDidDisappear:(BOOL)animated{
    [super viewDidDisappear:YES];
    self.scrollOffsetToPersist = [NSValue valueWithCGPoint:self.scrollView.contentOffset];
    self.scrollView.contentOffset = CGPointZero;
}

Not at all elegant, but works so thought I'd share.

Solution 5

The issue cause ScrollView was set ContentOffset before AutoLayout applied. the solution is:

Create private property

@property (assign,nonatomic) CGPoint scrollviewContentOffsetChange;

Add code to view method

- (void)viewWillAppear:(BOOL)animated {
  [super viewWillAppear:animated];
  self.scrollView.contentOffset = CGPointZero;
}

- (void)viewWillDisappear:(BOOL)animated {
  [super viewWillDisappear:animated];
  self.scrollviewContentOffsetChange = self.scrollView.contentOffset;
}

- (void)viewDidLayoutSubviews {
  [super viewDidLayoutSubviews];

  self.scrollView.contentOffset = self.scrollviewContentOffsetChange;
}
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18,707
Mathias Aichinger
Author by

Mathias Aichinger

Updated on June 07, 2022

Comments

  • Mathias Aichinger
    Mathias Aichinger almost 2 years

    I have a problem with autolayout(maybe) and my scrollview!

    My Problem

    1. I scroll down View

    2.Then I push to another View

    3.Then I go back and the scrollview looks like that and I'm not able to scroll to the highest point.(I see it in the bouncing of the scrollview) Scrollview

    Can anybody help me?

    • iMeMyself
      iMeMyself over 11 years
      did you set the frame size correctly ?
    • iMeMyself
      iMeMyself over 11 years
      if you are coding scrollview programmatically without nib, add the code chunk to the question .. this can help you get better answers
    • Mathias Aichinger
      Mathias Aichinger over 11 years
      I'm coding nothing! everything was set in the interfacebuilder
    • iMeMyself
      iMeMyself over 11 years
      set frame of scroll view like this CGRect scrollFrame = CGRrectMake(x, y, width , height ); ScrollView.frame = scrollFrame;
    • chebur
      chebur over 10 years
      Fixed this issue at the related thread stackoverflow.com/a/18475112/318790
  • Mathias Aichinger
    Mathias Aichinger over 11 years
    this works! but when i set it back to the right value(in viewdidappear) it is flickering! so I continue looking for a better way....
  • Mathias Aichinger
    Mathias Aichinger over 11 years
    set right offset in viewDidLayoutSubviews back and everything is fine :)
  • Mathias Aichinger
    Mathias Aichinger over 11 years
    apple wrote the same thing... probably the best solution so far... but I think viewDidLayoutSubviews is the better position to set the offset back
  • Ethan Mick
    Ethan Mick about 11 years
    This is an unbelievably and frustrating bug/issue. People aren't prepared to deal with this bug when setting things up in Interface Builder.
  • Michael
    Michael about 11 years
    Yep this is what worked for me. A simple idea such as resizing subviews in a scroll view, the execution is rather complex... Spent hours messing around with UIScrollView and autolayout before finally settling on this.
  • DesignatedNerd
    DesignatedNerd almost 11 years
    Note that if you set it in viewDidLayoutSubviews, you may need to also save the offset in viewDidDisappear: or scrollview offset will jump to zero when you present a modal view controller and won't reset properly. I filed a bug with Apple on this behavior as well: openradar.appspot.com/radar?id=3011407
  • Yannick
    Yannick over 10 years
    I had to use this fix also, but before I presented my UIViewController I let the scrollView scroll to the top. My scrollView was off-screen so I had no flickering. But you could create a method to reset the scrollview to its origin point and call it after 1 second or so (performSelector:withObject:afterDelay:); when you start presenting your UIViewController.
  • Mathias Aichinger
    Mathias Aichinger over 10 years
    Looks like that Apple has fixed this issue in the newest iOS! :)
  • Mathias Aichinger
    Mathias Aichinger about 10 years
    this was an iOS 6 issue. in iOS 7 everything is fine!
  • Frade
    Frade over 9 years
    @matchi1992 I have the most recent version, and I'm facing this issue. Can someone tell why this happen? please.
  • Beto
    Beto about 9 years
    @Frade do you found the workaround? I have Xcode 6.2
  • Frade
    Frade about 9 years
    @Beto Bens, not exactly a workaround. I redesigned the the interface with new/different auto-layout constraints. First I had lots of uibuttons inside a single view, and I was trying to place the view in the scrollView. I took out the view, so i placed all buttons and views directly on scrollView, I fixed one relative to scrollView, and the others relative to the first.. And it worked.
  • Ilesh P
    Ilesh P over 8 years
    I solve my problem using NSoperationQueue putting in the viewDidLayoutSubviews method and set contectsize of scrollview.Thanks @kukosk
  • kemdo
    kemdo over 7 years
    this problem come back in ios9