unique_ptr to a derived class as an argument to a function that takes a unique_ptr to a base class

78,509

Solution 1

You have three options:

  1. Give up ownership. This will leave your local variable without access to the dynamic object after the function call; the object has been transferred to the callee:

    f(std::move(derived));
    
  2. Change the signature of f:

    void f(std::unique_ptr<Derived> const &);
    
  3. Change the type of your variable:

    std::unique_ptr<base> derived = std::unique_ptr<Derived>(new Derived);
    

    Or of course just:

    std::unique_ptr<base> derived(new Derived);
    

    Or even:

    std::unique_ptr<base> derived = std::make_unique<Derived>();
    
  4. Update: Or, as recommended in the comments, don't transfer ownership at all:

    void f(Base & b);
    
    f(*derived);
    

Solution 2

I had option #1 of the accepted answer and I still had the same compile error. I banged my head on the wall for over an hour and I finally realized that I had

class Derived : Base {};

instead of

class Derived : public Base {};

Solution 3

A possibile solution is to change the type of the argument to be a Base const*, and pass derived.get() instead. There is no transfer of ownership with unique_ptr const<Base>& (and the unique_ptr is not being modified), so changing to a Base const* does not change the meaning.


Herb Sutter discusses passing smart pointer arguments at length in Smart Pointer Parameters. An extract from the linked article refers to this exact situation:

Passing a const unique_ptr<widget>& is strange because it can accept only either null or a widget whose lifetime happens to be managed in the calling code via a unique_ptr, and the callee generally shouldn’t care about the caller’s lifetime management choice. Passing widget* covers a strict superset of these cases and can accept “null or a widget” regardless of the lifetime policy the caller happens to be using.

Share:
78,509
svick
Author by

svick

Updated on July 08, 2022

Comments

  • svick
    svick almost 2 years

    I'm trying to use a unique_ptr to derived class in a function that takes a unique_ptr to a base class. Something like:

    class Base {};
    
    class Derived : public Base {};
    
    void f(unique_ptr<Base> const &base) {}
    
    …
    
    unique_ptr<Derived> derived = unique_ptr<Derived>(new Derived);
    f(derived);
    

    If I understand this answer correctly, this code should work, but it causes the following compile errors:

    error C2664: 'f' : cannot convert parameter 1 from 'std::unique_ptr<_Ty>' to 'const std::unique_ptr<_Ty> &'

    IntelliSense: no suitable user-defined conversion from "std::unique_ptr<Derived, std::default_delete<Derived>>" to "const std::unique_ptr<Base, std::default_delete<Base>>" exists

    If I change f to take unique_ptr<Derived> const &derived, it works fine, but that's not what I want.

    Am I doing something wrong? What can I do to work around this?

    I'm using Visual Studio 2012.

  • svick
    svick almost 11 years
    In that case, I'm considering going with 4. Use shared_ptr.
  • ltjax
    ltjax almost 11 years
    How about just using a reference instead of a unique_ptr for the function call?
  • Jonathan Wakely
    Jonathan Wakely almost 11 years
    @svick, why pass in a smart pointer to the function if it doesn't take ownership of the pointer? That's not what smart pointers are for.
  • svick
    svick almost 11 years
    Doesn't Base const* mean that the function could store the pointer somewhere? I though smart pointers are trying to avoid that.
  • svick
    svick almost 11 years
    @ltjax How exactly would I do that?
  • hmjd
    hmjd almost 11 years
    @svick, the function could store base.get() just as easily (get() is const member function).
  • svick
    svick almost 11 years
    @JonathanWakely So, what else am I supposed to do? Because I don't like any of the alternatives in this answer.
  • etam1024
    etam1024 almost 11 years
    @svick No. Smart pointers are to avoid memory leaks by making clear who is the owner of an object. If you pass raw pointer as argument to a function you just give access to read/modify it. Smart pointers are to avoid using raw new and delete, not pointers at all.
  • metal
    metal about 10 years
    @KerrekSB, Say one has a factory function: std::unique_ptr<Base> MakeDerived() { auto p = std::unique_ptr<Derived>( new Derived() ); /*...*/ return p; } My intuition says I shouldn't need std::move(p) for the return, but my compilers tell me I do. Is this intended behavior or a defect in the standard?
  • metal
    metal about 10 years
    Done here.
  • Kerrek SB
    Kerrek SB about 10 years
    @metal: Great, thanks - yeah, important detail, the return types have to match. I missed that. Good stuff. You could have said return std::unique_ptr<Base>(std::move(p)), I suppose.
  • Zitrax
    Zitrax over 7 years
    "This will destroy the object at the end of the function call": But we don't know what f() is doing (assuming that it's actually not empty) - it might pass the ownership elsewhere. Isn't all we can say that we give up or transfer the ownership ?
  • Kerrek SB
    Kerrek SB over 7 years
    @Zitrax: You're right, that isn't phrased very well. Let me edit it.