Unity3d, Currently selected scripting backend (.NET) is not installed
Solution 1
I hit the same problem and this is actually an optional component from the Unity installer. So run the installer assistant again and make sure .Net Scripting Backend is ticked.
Solution 2
You need to install .NET 4.5, judging from the doc. Win10 SDK is also required. You can install it via the Visual Studio Installer of VS2017.
The .NET Scripting Backend is using Microsofts .NET to power scripting. Unlike other Unity platforms, Windows Store is not using .NET 3.5 Class Libraries profile, but rather a subset of .NET 4.5.
Also check if you have installed the Xbox One module is loaded: at Menu/BuildSettings, select Platform/Xbox One.
Tips and Tricks for Building for UWP and deploying to Xbox One
LordColus
Updated on June 13, 2022Comments
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LordColus almost 2 years
I have a regular Unity3d project where I created a simple First-Person moving "Game". I recently discovered how to use unity and put an app on to a Xbox One developer console using Universal Windows Platform. However, when I go to build my game as a windows store app, it says
"Currently selected scripting backend (.NET) is not installed." Does anyone know how to fix this and/or download the Unity .NET scripting backend?Thanks in advance!
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LordColus about 7 yearsI don't have the module loaded, but it gives me a broken download link
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LordColus about 7 years
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zwcloud about 7 yearsSee this thread.
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LordColus about 7 yearsI just recently downloaded Visual Studio 2017 and have been using it with Unity. Does this process require me to have Visual Studio 2015 also?
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zwcloud about 7 yearsI don't think VS2015 is required. Just try it.
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LordColus about 7 yearsTried installing .NET 4.5 and it said I already have it installed
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LordColus about 7 yearsThank you so much for recommending that I use VS 2015! It worked!
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Chornic over 5 yearsI don't have this option but UWP instead. And it fixed the problem! thanks!