VC++ LNK Errors With GLFW
12,505
In the solution explorer, right-click your project and select properties
. From the configuration list box, select "all configurations". In the left pane, select the Linker
sub-tree and then the input
option. Add opengl32.lib
under "Additional Dependencies".
Author by
NateAGeek
Updated on June 19, 2022Comments
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NateAGeek almost 2 years
I'm using VC++ 2010 to work with some OpenGL. However, it's becoming a pain. I keep getting error codes again and again.
Here is the code I am working with:
// Include standard headers #include <stdio.h> #include <stdlib.h> // Include GLEW #include <GL/glew.h> // Include GLFW #include <GL/glfw.h> // Include GLM #include <glm/glm.hpp> using namespace glm; int main( void ){ // Initialise GLFW if( !glfwInit() ){ fprintf( stderr, "Failed to initialize GLFW\n" ); return -1; } glfwOpenWindowHint(GLFW_FSAA_SAMPLES, 4); glfwOpenWindowHint(GLFW_OPENGL_VERSION_MAJOR, 3); glfwOpenWindowHint(GLFW_OPENGL_VERSION_MINOR, 3); glfwOpenWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); // Open a window and create its OpenGL context if( !glfwOpenWindow( 1024, 768, 0,0,0,0, 32,0, GLFW_WINDOW ) ) { fprintf( stderr, "Failed to open GLFW window. If you have an Intel GPU, they are not 3.3 compatible. Try the 2.1 version of the tutorials.\n" ); glfwTerminate(); return -1; } // Initialize GLEW if (glewInit() != GLEW_OK) { fprintf(stderr, "Failed to initialize GLEW\n"); return -1; } glfwSetWindowTitle( "Tutorial 01" ); // Ensure we can capture the escape key being pressed below glfwEnable( GLFW_STICKY_KEYS ); // Dark blue background glClearColor(0.0f, 0.0f, 0.3f, 0.0f); do{ // Draw nothing, see you in tutorial 2 ! // Swap buffers glfwSwapBuffers(); } // Check if the ESC key was pressed or the window was closed while( glfwGetKey( GLFW_KEY_ESC ) != GLFW_PRESS && glfwGetWindowParam( GLFW_OPENED ) ); // Close OpenGL window and terminate GLFW glfwTerminate(); return 0; }
Here are the errors I am getting from Visual Studio after compiling the code above. The output appears to be linking issues, however, I'm not sure how to correctly link the glfw requirements with the editor. Example errors:
Error 52 error LNK1120: 10 unresolved externals C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\Debug\OpenGL Fun.exe OpenGL Fun Error 42 error LNK2001: unresolved external symbol __imp__glClear@4 C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\GLFW.lib(win32_window.obj) OpenGL Fun Error 39 error LNK2001: unresolved external symbol __imp__glClearColor@16 C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\GLFW.lib(win32_window.obj) OpenGL Fun Error 50 error LNK2001: unresolved external symbol __imp__glGetIntegerv@8 C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\GLFW.lib(glext.obj) OpenGL Fun Error 45 error LNK2001: unresolved external symbol __imp__wglGetProcAddress@4 C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\GLFW.lib(win32_glext.obj) OpenGL Fun Error 41 error LNK2019: unresolved external symbol __imp__glClear@4 referenced in function _glfwOpenWindow C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\GLFW.lib(window.obj) OpenGL Fun Error 38 error LNK2019: unresolved external symbol __imp__glClearColor@16 referenced in function _main C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\Main.obj OpenGL Fun Error 40 error LNK2019: unresolved external symbol __imp__glewInit@0 referenced in function _main C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\Main.obj OpenGL Fun Error 48 error LNK2019: unresolved external symbol __imp__glGetFloatv@8 referenced in function __glfwPlatformSetWindowSize C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\GLFW.lib(win32_window.obj) OpenGL Fun Error 49 error LNK2019: unresolved external symbol __imp__glGetIntegerv@8 referenced in function __glfwPlatformSetWindowSize C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\GLFW.lib(win32_window.obj) OpenGL Fun Error 51 error LNK2019: unresolved external symbol __imp__glGetString@4 referenced in function __glfwParseGLVersion C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\GLFW.lib(glext.obj) OpenGL Fun Error 43 error LNK2019: unresolved external symbol __imp__wglCreateContext@4 referenced in function _createContext C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\GLFW.lib(win32_window.obj) OpenGL Fun Error 47 error LNK2019: unresolved external symbol __imp__wglDeleteContext@4 referenced in function _destroyWindow C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\GLFW.lib(win32_window.obj) OpenGL Fun Error 44 error LNK2019: unresolved external symbol __imp__wglGetProcAddress@4 referenced in function _initWGLExtensions C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\GLFW.lib(win32_window.obj) OpenGL Fun Error 46 error LNK2019: unresolved external symbol __imp__wglMakeCurrent@8 referenced in function _createWindow C:\Users\Username\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\GLFW.lib(win32_window.obj) OpenGL Fun
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NateAGeek almost 12 yearsI'm sill getting some errors Error 39 error LNK1120: 1 unresolved externals C:\Users\Chefomsky\documents\visual studio 2010\Projects\OpenGL Fun\Debug\OpenGL Fun.exe 1 1 OpenGL FunError 38 error LNK2019: unresolved external symbol __imp__glewInit@0 referenced in function _main C:\Users\Chefomsky\documents\visual studio 2010\Projects\OpenGL Fun\OpenGL Fun\Main.obj OpenGL Fun
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Chris Dargis almost 12 years
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NateAGeek almost 12 yearsOk, side note: I used the wrong libs... Thank you for your help.
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Chris Dargis almost 12 years@NathanHatch-Martinez: No problem.