void* is literally float, how to cast?

16,448

If I understand correctly, your library is returning a float value in a variable whose declared type is void *. The safest way to get it back out again is with a union:

#include <assert.h>
static_assert(sizeof(float) == sizeof(void *));

union extract_float {
    float vf;
    void * vp;
};

float foo(...)
{
    union extract_float ef;
    ef.vp = problematic_library_call(...);
    return ef.vf;
}

Unlike the approach in the accepted answer, this does not trigger undefined behavior.

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xNidhogg
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xNidhogg

Updated on July 22, 2022

Comments

  • xNidhogg
    xNidhogg almost 2 years

    So I'm using this C library in my C++ app, and one of the functions returns a void*. Now I'm not the sharpest with pure C, but have heard that a void* can be cast to pretty much any other *-type. I also know that I expect a float at the end somewhere from this function.

    So I cast the void* to a float* and dereference the float*, crash. darn!. I debug the code and in gdb let it evaluate (float)voidPtr and low and behold the value is what I expect and need!

    But wait, it's impossible to the same during compile time. If I write float number = (float)voidPtr; it doesn't compile, which is understandable.

    So now the question, how do I get my float out of this fricking void*?

    EDIT: Thanks to H2CO3 this was solved, but I see lots of answers and comments appearing and dissappering not believing that I could do (float)voidPtr in gdb. here is the screenshot.

    enter image description here

  • jww
    jww about 6 years
    "The safest way to get it back out again is with a union..." - Not in C++. Accessing an inactive union member is undefined behavior. I believe the safest way is a memcpy.
  • zwol
    zwol about 6 years
    @jww That is a bug in the C++ standard that should have been fixed over a decade ago. Any C++ compiler that doesn't implement the C99+errata semantics for unions is also buggy.