wxpython - One Frame, Multiple Panels, Modularized Code

11,941

def OnInit(self, parent): is used for wx.App, you need def _ _init_ _(self, parent) instead.

About __init__ please check: Using inheritance in python

About difference between __init__ and OnInit please check this link

Edit:

gui.py

import wx

class MainFrame ( wx.Frame ):
    def __init__( self, parent ):
        wx.Frame.__init__ ( self, parent, id = wx.ID_ANY, title = wx.EmptyString, pos = wx.DefaultPosition, size = wx.Size( 800,600 ), style = wx.DEFAULT_FRAME_STYLE|wx.TAB_TRAVERSAL )
        self.SetSizeHintsSz( wx.DefaultSize, wx.DefaultSize )
        bSizer1 = wx.BoxSizer( wx.VERTICAL )
        self.SetSizer( bSizer1 )
        self.Layout()

        # self.panelOne = panel_one(self)
        # self.panelTwo = panel_two(self)
        # self.panelTwo.Hide()
        self.Centre( wx.BOTH )
    def __del__( self ):
        pass

class panel_one ( wx.Panel ):
    def __init__( self, parent ):
        wx.Panel.__init__ ( self, parent, id = wx.ID_ANY, pos = wx.DefaultPosition, size = wx.Size( 800,600 ), style = wx.TAB_TRAVERSAL )
        bSizer5 = wx.BoxSizer( wx.VERTICAL )
        self.m_button2 = wx.Button( self, wx.ID_ANY, u"panel 1 button", wx.DefaultPosition, wx.DefaultSize, 0 )
        bSizer5.Add( self.m_button2, 0, wx.ALL, 5 )
        self.SetSizer( bSizer5 )
        self.Layout()
        # Connect Events
        self.m_button2.Bind( wx.EVT_BUTTON, self.changeIntroPanel )
    def __del__( self ):
        pass
    # Virtual event handlers, overide them in your derived class
    def changeIntroPanel( self, event ):
        event.Skip()

class panel_two ( wx.Panel ):
    def __init__( self, parent ):
        wx.Panel.__init__ ( self, parent, id = wx.ID_ANY, pos = wx.DefaultPosition, size = wx.Size( 800,600 ), style = wx.TAB_TRAVERSAL )
        bSizer5 = wx.BoxSizer( wx.VERTICAL )
        self.m_button2 = wx.Button( self, wx.ID_ANY, u"panel 2 button ", wx.DefaultPosition, wx.DefaultSize, 0 )
        bSizer5.Add( self.m_button2, 0, wx.ALL, 5 )
        self.SetSizer( bSizer5 )
        self.Layout()
        # Connect Events
        self.m_button2.Bind( wx.EVT_BUTTON, self.changeIntroPanel )

    def __del__( self ):
        pass
        # Virtual event handlers, overide them in your derived class
    def changeIntroPanel( self, event ):
        event.Skip()

mainapp.py

import wx
import gui

class MainApp(gui.MainFrame):
    def __init__(self, parent):
        gui.MainFrame.__init__(self, parent)

        self.panelOne = Panel1(self)
        self.panelTwo = Panel2(self)
        self.panelTwo.Hide()

class Panel1(gui.panel_one):
    def __init__(self, parent):
        gui.panel_one.__init__(self, parent)
        self.parent = parent

    def changeIntroPanel( self, event ):
        if self.IsShown():
            self.parent.SetTitle("Panel Two Showing")
            self.Hide()
            self.parent.panelTwo.Show()


class Panel2(gui.panel_two):
    def __init__(self, parent):
        gui.panel_two.__init__(self, parent)
        self.parent = parent

    def changeIntroPanel( self, event ):
        if self.IsShown():
            self.parent.SetTitle("Panel One Showing")
            self.parent.panelOne.Show()
            self.Hide()

def main():
    app = wx.App()
    window = MainApp(None)
    window.Show(True)
    app.MainLoop()

if __name__ == '__main__':
    main()
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11,941
intl
Author by

intl

Updated on June 04, 2022

Comments

  • intl
    intl almost 2 years

    I'm working on a fairly large GUI project and am thus using wxpython to build it. I have one frame, multiple frames with their own functions and a main file that imports the gui components as well as other, external functions. I've decided to keep the gui/wxpython code different to better modularize the code.

    The main question I have is how to execute the functions in the separate panels and how to make them work from my main python file.

    Below is a sample of my wxpython code:

    import wx
    
    class MainFrame ( wx.Frame ):
    
        def __init__( self, parent ):
            wx.Frame.__init__ ( self, parent, id = wx.ID_ANY, title = wx.EmptyString, pos = wx.DefaultPosition, size = wx.Size( 800,600 ), style = wx.DEFAULT_FRAME_STYLE|wx.TAB_TRAVERSAL )
    
            self.SetSizeHintsSz( wx.DefaultSize, wx.DefaultSize )
    
            bSizer1 = wx.BoxSizer( wx.VERTICAL )
    
            self.SetSizer( bSizer1 )
            self.Layout()
    
            self.panelOne = panel_one(self)
            self.panelTwo = panel_two(self)
    
            self.panelTwo.Hide()
    
    
            self.Centre( wx.BOTH )
    
        def __del__( self ):
            pass
    
    
    class panel_one ( wx.Panel ):
    
        def __init__( self, parent ):
            wx.Panel.__init__ ( self, parent, id = wx.ID_ANY, pos = wx.DefaultPosition, size = wx.Size( 800,600 ), style = wx.TAB_TRAVERSAL )
    
            bSizer5 = wx.BoxSizer( wx.VERTICAL )
    
            self.m_button2 = wx.Button( self, wx.ID_ANY, u"MyButton", wx.DefaultPosition, wx.DefaultSize, 0 )
            bSizer5.Add( self.m_button2, 0, wx.ALL, 5 )
    
            self.SetSizer( bSizer5 )
            self.Layout()
    
            # Connect Events
            self.m_button2.Bind( wx.EVT_BUTTON, self.changeIntroPanel )
    
        def __del__( self ):
            pass
    
    
        # Virtual event handlers, overide them in your derived class
        def changeIntroPanel( self, event ):
            event.Skip()
    
    
    
    class panel_two ( wx.Panel ):
    
    
        def __init__( self, parent ):
            wx.Panel.__init__ ( self, parent, id = wx.ID_ANY, pos = wx.DefaultPosition, size = wx.Size( 800,600 ), style = wx.TAB_TRAVERSAL )
    
        ... some code in here ...
    
        def __del__( self ):
        pass
    

    So those are my gui components. Then, in my main file, I import it and run the gui:

    import gui
    
    class MainApp(gui.MainFrame):
        def __init__(self, parent):
            gui.MainFrame.__init__(self, parent)
    
            self.panelOne = Panel1(self)
            self.panelTwo = Panel2(self)
            self.panelTwo.Hide()
    
    class Panel1(gui.panel_one):
        def __init__(self, parent):
            gui.panel_one.__init__(self, parent)
    
        def changeIntroPanel( self, event ):
                if self.panelOne.IsShown():
                    self.SetTitle("Panel Two Showing")
                    self.PanelOne.Hide()
                    self.PanelTwo.Show()
                else:
                    self.SetTitle("Panel One Showing")
                    self.PanelOne.Show()
                    self.PanelTwo.Hide()
                self.Layout()
    
    
    class Panel2(gui.panel_two):
        def __init__(self, parent):
            gui.panel_two.__init__(self, parent)
    
    def main():
        app = wx.App()
        window = MainApp(None)
        window.Show(True)
        app.MainLoop()
    
    if __name__ == '__main__':
        main()
    

    As you can tell, the idea is that I want to do all my implementation in my main file. How would I go about defining the functionality of my changeIntroPanel function that was first defined in panel_one? For now, the idea is to hide panelOne and show panelTwo.

    I have done something similar before, but only with one frame. In that case, it was trivial since all the functions are in the MainFrame class to begin with. In that case, the code I posted would work perfectly.

    Any help is appreciated. Thank you.

  • intl
    intl about 10 years
    Thanks. This adds the panels to the frame (although I'm a little confused about init as opposed on OnInit). However, the def changeIntroPanel still does not work. The problem is that it needs to refer to the MainFrame class, but it can't.
  • intl
    intl about 10 years
    Update: I can sort of circumvent the problem by binding the function in my MainAPP init and then just bringing def changeIntroPanel into MainApp itself. Is this the only way or is there a nicer way of keeping the function in Panel1 and working with that?
  • Jerry_Y
    Jerry_Y about 10 years
    @intl kind of understand your purpose, please check the update answer.
  • intl
    intl about 10 years
    This is fantastic. Thanks so much for the help - you make the internet awesome! As advice, what is a better idea? If I were to have many functions who would need to work with each other, should I just have the functions in the MainFrame? Or is having them separately in different classes fine?
  • Jerry_Y
    Jerry_Y about 10 years
    It depends on your implementation and hard to tell which way is better. But I think both good as long as ther are well organized.