Assembly registers in 64-bit architecture

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With the old names all registers remain the same size, just like when x86-16 was extended to x86-32. To access 64-bit registers you use the new names with R-prefix such as rax, rbx...

Register names don't change so you just use the byte registers (al, bl, cl, dl, ah, bh, ch, dh) for the LSB and MSB of ax, bx, cx, dx like before.

There are also 8 new registers called r8-r15. You can access their LSBs by adding the suffix b (or l if you're using AMD). For example r8b, r9b... You can also use the LSB of esi, edi, esp, ebp by the names sil, dil, spl, bpl with the new REX prefix, but you cannot use it at the same time with ah, bh, ch or dh.

Likewise the new registers' lowest word or double word can be accessed through the suffix w or d.

64-bit register Lower 32 bits Lower 16 bits Lower 8 bits
rax eax ax al
rbx ebx bx bl
rcx ecx cx cl
rdx edx dx dl
rsi esi si sil
rdi edi di dil
rbp ebp bp bpl
rsp esp sp spl
r8 r8d r8w r8b (r8l)
r9 r9d r9w r9b (r9l)
r10 r10d r10w r10b (r10l)
r11 r11d r11w r11b (r11l)
r12 r12d r12w r12b (r12l)
r13 r13d r13w r13b (r13l)
r14 r14d r14w r14b (r14l)
r15 r15d r15w r15b (r15l)

See What are the names of the new X86_64 processors registers?


Regarding the calling convention, on each specific system there's only one convention1.

  • On Windows:

    • RCX, RDX, R8, R9 for the first four integer or pointer arguments
    • XMM0, XMM1, XMM2, XMM3 for floating-point arguments


    1Since MSVC 2013 there's also a new extended convention on Windows called __vectorcall so the "single convention policy" is not true anymore.

  • On Linux and other systems that follow System V AMD64 ABI, more arguments can be passed on registers and there's a 128-byte red zone below the stack which may make function calling faster.

    • The first six integer or pointer arguments are passed in registers RDI, RSI, RDX, RCX, R8, and R9
    • Floating-point arguments are passed in XMM0 through XMM7

For more information should read x86-64 and x86-64 calling conventions

There's also a convention used in Plan 9 where

  • All registers are caller-saved
  • All parameters are passed on the stack
  • Return values are also returned on the stack, in space reserved below (stack-wise; higher addresses on amd64) the arguments.

Golang follows the Plan 9 calling convention, but since go 1.17+ they're gradually introducing a register-based calling convention for better performance. The calling convention can change in the future, and the compiler can generate stubs to automatically call assembly functions in older conventions. At the moment the ABI specifies that

  • 9 general-purpose registers will be used to pass integer arguments: RAX, RBX, RCX, RDI, RSI, R8, R9, R10, R11
  • 15 registers XMM0-XMM14 are used for floating-point arguments

In fact Plan 9 was always a weirdo. For example it forces a register to be 0 on RISC architectures without a hardware zero register. x86 register names on it are also consistent across 16, 32 and 64-bit x86 architectures with operand size indicated by mnemonic suffix. That means ax can be a 16, 32 or 64-bit register depending on the instruction suffix. If you're curious about it read


OTOH Itanium is a completely different architecture and has no relation to x86-64 whatsoever. It's a pure 64-bit architecture so all normal registers are 64-bit, no 32-bit or smaller version is available. There are a lot of registers in it:

  • 128 general-purpose integer registers r0 through r127, each carrying 64 value bits and a trap bit. We'll learn more about the trap bit later.
  • 128 floating point registers f0 through f127.
  • 64 predicate registers p0 through p63.
  • 8 branch registers b0 through b7.
  • An instruction pointer, which the Windows debugging engine for some reason calls iip. (The extra "i" is for "insane"?)
  • 128 special-purpose registers, not all of which have been given meanings. These are called "application registers" (ar) for some reason. I will cover selected register as they arise during the discussion.
  • Other miscellaneous registers we will not cover in this series.

The Itanium processor, part 1: Warming up

Read more on What is the difference between x64 and IA-64?

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Reflection
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Updated on April 15, 2022

Comments

  • Reflection
    Reflection about 2 years

    Following the answer about assembly registers' sizes:

    • First, what sizes are eax, ax, ah and their counterparts, in the 64-bit architecture? How to access a single register's byte and how to access all the 64-bit register's eight bytes?

      I'd love attention for both x86-64 (x64) and Itanium processors.

    • Second, what is the correct way to use the four registers for holding the first four parameters in function calls in the new calling convention?

    • James
      James over 10 years
      hmm eax == 32bits ax == 16bits ah|al == 8bits, it's always like this, x64 adds new registers, back in the 16 bit days we only had ax & al & ah then when 32 bit addressing came round it was added in a way that didn't really effect how you address the 16bit or 8bit registers, the new registers in x64 (64 bit registers that overlap, eax that overlaps ax, etc) start with an r so rax rbx and so on. see here for more information.