clearing a vector of pointers
96,082
Solution 1
Yes, the code has a memory leak unless you delete the pointers. If the foo
class owns the pointers, it is its responsibility to delete them. You should do this before clearing the vector, otherwise you lose the handle to the memory you need to de-allocate.
for (auto p : v)
{
delete p;
}
v.clear();
You could avoid the memory management issue altogether by using a std::vector
of a suitable smart pointer.
Solution 2
I think the shortest and clearest solution would be:
std::vector<Object*> container = ... ;
for (Object* obj : container)
delete obj;
container.clear();
Solution 3
You can use for_each
:
std::vector<int*> v;
template<typename T>
struct deleter : std::unary_function<const T*, void>
{
void operator() (const T *ptr) const
{
delete ptr;
}
};
// call deleter for each element , freeing them
std::for_each (v.begin (), v.end (), deleter<int> ());
v.clear ();
Author by
mahmood
Updated on July 09, 2022Comments
-
mahmood almost 2 years
Assume I have defined a class like this:
class foo { private: std::vector< int* > v; public: ... void bar1() { for (int i = 0; i < 10; i++) { int *a = new int; v.push_back( a ); } }; void bar2() { std::vector< int >::iterator it = v.begin(); for ( ; it != v.end(); it++ ) std::cout << (*it); v.clear(); } };
In short, I push back some pointers in a vector, later I clear the vector. The question is, does this code has memory leak? I mean by clearing the vector, are the pointers deleted properly?
-
mahmood over 11 yearscan you please give me straghit method (not the smart ptr)??
-
juanchopanza over 11 years@mahmood It depends on the details of your class, but it is a safe bet that you should do it just before clearing the vector. Iterate over it, deleting each element. Then clear it.
-
Frerich Raabe over 11 yearsI often wish something like this
deleter
was readily available; I wonder, could you implement it in terms ofstd::mem_fun_ptr or
std:fun_ptr` or so? -
scohe001 almost 5 yearsShould this be
std::vector< int* >::iterator
? -
juanchopanza almost 5 years@scohe001 Yes indeed, thanks! I transformed it into C++11 to bypass the issue entirely.