Converting uiimageview to pdf - Swift

13,452

Solution 1

Answers Updated:

Since Apple introduced PDFKit to iOS 11.0, you can use the code below to convert uiimage to pdf, I only tried the osx below, but it should work the same way on iOS.

// Create an empty PDF document
let pdfDocument = PDFDocument()

// Load or create your UIImage
let image = UIImage(....)

// Create a PDF page instance from your image
let pdfPage = PDFPage(image: image!)

// Insert the PDF page into your document
pdfDocument.insert(pdfPage!, at: 0)

// Get the raw data of your PDF document
let data = pdfDocument.dataRepresentation()

// The url to save the data to
let url = URL(fileURLWithPath: "/Path/To/Your/PDF")

// Save the data to the url
try! data!.write(to: url)

================================================

Actually there're a lot similar questions and good enough answers. Let me try to answer this again.

Basically generating PDF is similar to the drawing in iOS.

  1. Create a PDF context and push it onto the graphics stack.
  2. Create a page .
  3. Use UIKit or Core Graphics routines to draw the content of the page.
  4. Add links if needed .
  5. Repeat steps 2, 3, and 4 as needed.
  6. End the PDF context to pop the context from the graphics stack and, depending on how the context was created, either write the resulting data to the specified PDF file or store it into the specified NSMutableData object.

So the most simple way would be something like this:

func createPDF(image: UIImage) -> NSData? {

    let pdfData = NSMutableData()
    let pdfConsumer = CGDataConsumer(data: pdfData as CFMutableData)!

    var mediaBox = CGRect.init(x: 0, y: 0, width: image.size.width, height: image.size.height)

    let pdfContext = CGContext(consumer: pdfConsumer, mediaBox: &mediaBox, nil)!

    pdfContext.beginPage(mediaBox: &mediaBox)
    pdfContext.draw(image.cgImage!, in: mediaBox)
    pdfContext.endPage()

    return pdfData
}

That created all the NSData for the PDF file, then we need to save the data to file:

let documentDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let docURL = documentDirectory.appendingPathComponent("myFileName.pdf")

try createPDF(image: someUIImageFile)?.write(to: docURL, atomically: true)

Read more here: Generating PDF Content

Solution 2

in swift 5 using PDFKit : First Import PDFKit

Then use this array Extension :

import UIKit
import PDFKit


extension Array where Element: UIImage {
    
      func makePDF()-> PDFDocument? {
        let pdfDocument = PDFDocument()
        for (index,image) in self.enumerated() {
            let pdfPage = PDFPage(image: image)
            pdfDocument.insert(pdfPage!, at: index)
        }
        return pdfDocument
    }
}

and use this :

let imageArray = [UIImage(named: "1")!,UIImage(named: "2")!] let yourPDF = imageArray.makePDF()

Solution 3

Swift 5 We will use UIGraphicsPDFRenderer() class and it will work for iOS 10+

        let image = results.croppedScan.image
        let documentDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
        let docURL = documentDirectory.appendingPathComponent("Scanned-Docs.pdf")
        let outputFileURL: URL = docURL
        let imageBounds = CGRect(origin: .zero, size: image.size)
        let pdfRenderer = UIGraphicsPDFRenderer(bounds: imageBounds)
        do {
            try pdfRenderer.writePDF(to: outputFileURL) { context in
                context.beginPage()
                results.croppedScan.image.draw(in: imageBounds)
            }
        } catch {
            print("Could not create PDF file: \(error)")
        }
        print("save at ===\(outputFileURL)")
        //Show PDF in Controller
        let dc = UIDocumentInteractionController(url: outputFileURL)
        dc.delegate = self
        dc.presentPreview(animated: true)
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13,452
btoohey
Author by

btoohey

Updated on July 27, 2022

Comments

  • btoohey
    btoohey almost 2 years

    I am trying to create an iOS app using swift that will let the user either take a photo or choose an image from their gallery, and convert it to a pdf file that they are able to save to their phone. My code currently works to open either the camera or the gallery and choose an image, but I'm unable to convert it to pdf. Any tips would be really appreciated, thanks!

    CameraViewController class

    import UIKit
    
    class CameraViewController: UIViewController, UIImagePickerControllerDelegate, UINavigationControllerDelegate
     {
    
        @IBOutlet weak var myImg: UIImageView!
    
        @IBAction func takePhoto(_ sender: AnyObject) {
            if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.camera) {
                let imagePicker = UIImagePickerController()
                imagePicker.delegate = self
                imagePicker.sourceType = UIImagePickerControllerSourceType.camera
                imagePicker.allowsEditing = false
                self.present(imagePicker, animated: true, completion: nil)
            }
        }
    
        func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : Any]) {
            if let pickedImage = info[UIImagePickerControllerOriginalImage] as? UIImage {
                myImg.contentMode = .scaleToFill
                myImg.image = pickedImage
            }
            picker.dismiss(animated: true, completion: nil)
        }
    
        @IBAction func savePhoto(_ sender: AnyObject) {
            let imageData = UIImagePNGRepresentation(myImg.image!)
            let compressedImage = UIImage(data: imageData!)
            UIImageWriteToSavedPhotosAlbum(compressedImage!, nil, nil, nil)
    
            let alert = UIAlertController(title: "Saved", message: "Your image has been saved", preferredStyle: .alert)
            let okAction = UIAlertAction(title: "Ok", style: .default, handler: nil)
            alert.addAction(okAction)
            self.present(alert, animated: true, completion: nil)
        }
    
        override func viewDidLoad() {
            super.viewDidLoad()
    
            // Do any additional setup after loading the view.
        }
    
        override func didReceiveMemoryWarning() {
            super.didReceiveMemoryWarning()
            // Dispose of any resources that can be recreated.
        }
    
    }
    

    GalleryViewController class

    import UIKit
    
    class GalleryViewController: UIViewController {
    
        @IBOutlet weak var myImg: UIImageView!
    
        @IBAction func pickPhoto(_ sender: Any) {
            if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.photoLibrary) {
                let imagePicker = UIImagePickerController()
                imagePicker.delegate = self as? UIImagePickerControllerDelegate & UINavigationControllerDelegate
                imagePicker.sourceType = UIImagePickerControllerSourceType.photoLibrary
                imagePicker.allowsEditing = true
                self.present(imagePicker, animated: true, completion: nil)
            }
        }
    
        func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : Any]) {
            if let pickedImage = info[UIImagePickerControllerOriginalImage] as? UIImage {
                myImg.contentMode = .scaleToFill
                myImg.image = pickedImage
            }
            picker.dismiss(animated: true, completion: nil)
        }
    
        override func viewDidLoad() {
            super.viewDidLoad()
    
            // Do any additional setup after loading the view.
        }
    
        override func didReceiveMemoryWarning() {
            super.didReceiveMemoryWarning()
            // Dispose of any resources that can be recreated.
        }
    
    }