Flutter GectureDetector onTap works only on text child
Solution 1
Another way to achieve this is to use a Stack
with the top-level page being a Listener
with a behavior property HittestBehavior.translucent
.
body: Stack(
children: <Widget>[
Center(
child: Text('Hey there', style: TextStyle(fontSize: 32.0)),
),
Listener(
behavior: HitTestBehavior.translucent,
onPointerDown: (e) {
setState(() {
mainColor = Color.fromRGBO(Random().nextInt(254) + 1,
Random().nextInt(254) + 1, Random().nextInt(254) + 1, 1);
});
},
),
],
),
Now on why this method is a slightly safer approach:
- This will not obstruct any other
GestureDetector
with the same callback.
But if you are using a GestureDetector
instead of Listener
for eg. If you end up using a Stack
or have a GestureDetector
as a child inside a GestureDetector
with same callbacks like onTap
and onTap
or onLongPress
and onLongPress
etc.. then only one of the GestureDetector
s would fire.
The reason for that being GestureDetector
s will participate in a Gesture arena and compete for gestures then finally only one of them will win.
But a Listener
would not participate in a gesture arena thus it will receive events no matter what.
The disadvantage being a Listener
can receive raw pointer events unlike a GestureDetector
which is more sophisticated.
A slightly more detailed explanation can be found here
Solution 2
Set behavior: HitTestBehavior.translucent
in GestureDetector
.
GestureDetector(
behavior: HitTestBehavior.translucent, //or HitTestBehavior.opaque
onTap: () {
setState(() {
mainColor = Color.fromRGBO(Random().nextInt(254) + 1,
Random().nextInt(254) + 1, Random().nextInt(254) + 1, 1);
});
},
child: Center(
child: Text('Hey there', style: TextStyle(fontSize: 32.0)),
),
),
Victor
Updated on December 16, 2022Comments
-
Victor over 1 year
I try to create an app which changes the background color to a random color when user taps anywhere on the screen but OnTap function works only when I tap on the text. Please help me how can I fix it.
Here is my code:
import 'package:flutter/material.dart'; import 'dart:math'; void main() => runApp(MyApp()); class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { return MainVidget(); } } class MainVidget extends StatefulWidget { @override MainVidgetState createState() => MainVidgetState(); } class MainVidgetState extends State<MainVidget> { Color mainColor = Colors.white; @override Widget build(BuildContext context) { return MaterialApp( title: 'Welcome to Flutter', home: Scaffold( backgroundColor: mainColor, appBar: AppBar( title: Text('Tap anywhere'), ), body: GestureDetector( onTap: () { setState(() { mainColor = Color.fromRGBO(Random().nextInt(254) + 1, Random().nextInt(254) + 1, Random().nextInt(254) + 1, 1); }); }, child: Center( child: Text('Hey there', style: TextStyle(fontSize: 32.0)), ), ), )); } }