How do goroutines work? (or: goroutines and OS threads relation)
Solution 1
If a goroutine is blocking, the runtime will start a new OS thread to handle the other goroutines until the blocking one stops blocking.
Reference : https://groups.google.com/forum/#!topic/golang-nuts/2IdA34yR8gQ
Solution 2
Ok, so here's what I've learned: When you're doing raw syscalls, Go indeed creates a thread per blocking goroutine. For example, consider the following code:
package main
import (
"fmt"
"syscall"
)
func block(c chan bool) {
fmt.Println("block() enter")
buf := make([]byte, 1024)
_, _ = syscall.Read(0, buf) // block on doing an unbuffered read on STDIN
fmt.Println("block() exit")
c <- true // main() we're done
}
func main() {
c := make(chan bool)
for i := 0; i < 1000; i++ {
go block(c)
}
for i := 0; i < 1000; i++ {
_ = <-c
}
}
When running it, Ubuntu 12.04 reported 1004 threads for that process.
On the other hand, when utilizing Go's HTTP server and opening 1000 sockets to it, only 4 operating system threads were created:
package main
import (
"fmt"
"net/http"
)
func handler(w http.ResponseWriter, r *http.Request) {
fmt.Fprintf(w, "Hi there, I love %s!", r.URL.Path[1:])
}
func main() {
http.HandleFunc("/", handler)
http.ListenAndServe(":8080", nil)
}
So, it's a mix between an IOLoop and a thread per blocking system call.
Solution 3
It can't. There's only 1 goroutine that can be running at a time when GOMAXPROCS=1, whether that one goroutine is doing a system call or something else.
However, most blocking system calls, such as socket I/O, waiting for a timer are not blocked on a system call when performed from Go. They're multiplexed by the Go runtime onto epoll, kqueue or similar facilities the OS provides for multiplexing I/O.
For other kinds of blocking system calls that cannot be multiplexed with something like epoll, Go does spawn a new OS thread, regardless of the GOMAXPROCS setting (albeit that was the state in Go 1.1, I'm not sure if the situation is changed)
Solution 4
You have to differentiate processor number and thread number: you can have more threads than physical processors, so a multi-thread process can still execute on a single core processor.
As the documentation you quoted explain, a goroutine isn't a thread: it's merely a function executed in a thread that is dedicated a chunk of stack space. If your process have more than one thread, this function can be executed by either thread. So a goroutine that is blocking for a reason or another (syscall, I/O, synchronization) can be let in its thread while other routines can be executed by another.
Solution 5
I’ve written an article explaining how they work with examples and diagrams. Please feel free to take a look at it here: https://osmh.dev/posts/goroutines-under-the-hood
omribahumi
Updated on February 18, 2021Comments
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omribahumi about 3 years
How can other goroutines keep executing whilst invoking a syscall? (when using GOMAXPROCS=1)
As far as I'm aware of, when invoking a syscall the thread gives up control until the syscall returns. How can Go achieve this concurrency without creating a system thread per blocking-on-syscall goroutine?From the documentation:
Goroutines
They're called goroutines because the existing terms—threads, coroutines, processes, and so on—convey inaccurate connotations. A goroutine has a simple model: it is a function executing concurrently with other goroutines in the same address space. It is lightweight, costing little more than the allocation of stack space. And the stacks start small, so they are cheap, and grow by allocating (and freeing) heap storage as required.
Goroutines are multiplexed onto multiple OS threads so if one should block, such as while waiting for I/O, others continue to run. Their design hides many of the complexities of thread creation and management.
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nemo almost 10 yearsI don't see any reason for a down vote. This answer sums it up quite nicely.
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Elwinar almost 10 yearsThat because
GOMAXPROCS
doesn't handle the number of goroutines that can be runing. At least, not in the context of the question. And theGOMAXPROCS
doesn't prevent go to create more threads. It just prevent it to execute them on multiple processors… -
nemo almost 10 years@Elwinar
GOMAXPROCS
sets the number of system threads that run Go code simultaneously. Since every go code is associated with a goroutine, this effectively limits the number of simultaneously running go routines. Also, nos explains pretty well that there can be more than one system thread, even ifGOMAXPROCS
is 1. Also, processors have nothing to do with this. -
omribahumi almost 10 yearsThis answer helped me understanding there is an IOLoop, but that wasn't the question so I didn't accept it. Upvoted anyways :) Thanks!
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OneOfOne over 9 yearsit uses native epoll (or the alterntive on other systems) for sockets, doesn't use it for file io, there was a discussion about it somewhere on the mailing list.
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creker over 8 yearsGo runtime has a thing called network poller golang.org/src/runtime/netpoll.go It uses non blocking native APIs available on the target OS to handle network IO so that you could have thouthands of goroutines all using network IO.
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user1870400 over 7 yearsNon-blocking I/O isn't anything new. Node.js or Java NIO or many other languages support it by leveraging those calls provided by the OS.
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ntakouris almost 7 yearsIt actually multiplexes different goroutines into threads (1+ goroutine per thread). If one blocks, another one is switched to run on the same thread. This operation only needs 3 registers to change, thats why its so light.