How do I use native C libraries in Android Studio

10,791

if you only want to reuse your former lib and not compiling anything with the NDK, you can simply drop all your .so files inside jniLibs/<abi>.

Else, as your ndk build depend on prebuilts, you can't configure it properly to work directly with gradle configuration (ndk{}). Anyway, as the ndk support is deprecated for now, the most clean way to make it work is to make gradle call ndk-build and use your existing Makefiles:

import org.apache.tools.ant.taskdefs.condition.Os

...

android {  
  ...
  sourceSets.main {
        jniLibs.srcDir 'src/main/libs' //set .so files location to libs instead of jniLibs
        jni.srcDirs = [] //disable automatic ndk-build call
    }

    // add a task that calls regular ndk-build(.cmd) script from app directory
    task ndkBuild(type: Exec) {
        if (Os.isFamily(Os.FAMILY_WINDOWS)) {
            commandLine 'ndk-build.cmd', '-C', file('src/main').absolutePath
        } else {
            commandLine 'ndk-build', '-C', file('src/main').absolutePath
        }
    }

    // add this task as a dependency of Java compilation
    tasks.withType(JavaCompile) {
        compileTask -> compileTask.dependsOn ndkBuild
    }
}
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10,791
Nicholas
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Nicholas

Updated on June 16, 2022

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  • Nicholas
    Nicholas almost 2 years

    I created a problem some years back based on https://ikaruga2.wordpress.com/2011/06/15/video-live-wallpaper-part-1/. My project was built in the version of Eclipse provided directly by Google at the time and worked fine with a copy of the compiled ffmpeg libraries created with my app name.

    Now I'm trying to create a new app based on my old app. As Google no longer supports Eclipse I downloaded Android Studio and imported my project. With a few tweaks, I was able to successfully compile the old version of the project. So I modified the name, copied a new set of ".so" files into app\src\main\jniLibs\armeabi (where I assumed they should go) and tried running the application on my phone again with absolutely no other changes.

    The NDK throws no errors. Gradle compiles the file without errors and installs it on my phone. The app appears in my live wallpapers list and I can click it to bring up the preview. But instead of a video appearing I receive and error and logCat reports:

    02-26 21:50:31.164  18757-18757/? E/AndroidRuntime﹕ FATAL EXCEPTION: main
    java.lang.ExceptionInInitializerError
            at com.nightscapecreations.anim3free.VideoLiveWallpaper.onSharedPreferenceChanged(VideoLiveWallpaper.java:165)
            at com.nightscapecreations.anim3free.VideoLiveWallpaper.onCreate(VideoLiveWallpaper.java:81)
            at android.app.ActivityThread.handleCreateService(ActivityThread.java:2273)
            at android.app.ActivityThread.access$1600(ActivityThread.java:127)
            at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1212)
            at android.os.Handler.dispatchMessage(Handler.java:99)
            at android.os.Looper.loop(Looper.java:137)
            at android.app.ActivityThread.main(ActivityThread.java:4441)
            at java.lang.reflect.Method.invokeNative(Native Method)
            at java.lang.reflect.Method.invoke(Method.java:511)
            at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:823)
            at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:590)
            at dalvik.system.NativeStart.main(Native Method)
     Caused by: java.lang.UnsatisfiedLinkError: Cannot load library: link_image[1936]:   144 could not load needed library '/data/data/com.nightscapecreations.anim1free/lib/libavutil.so' for 'libavcore.so' (load_library[1091]: Library '/data/data/com.nightscapecreations.anim1free/lib/libavutil.so' not found)
            at java.lang.Runtime.loadLibrary(Runtime.java:370)
            at java.lang.System.loadLibrary(System.java:535)
            at com.nightscapecreations.anim3free.NativeCalls.<clinit>(NativeCalls.java:64)
            at com.nightscapecreations.anim3free.VideoLiveWallpaper.onSharedPreferenceChanged(VideoLiveWallpaper.java:165)
            at com.nightscapecreations.anim3free.VideoLiveWallpaper.onCreate(VideoLiveWallpaper.java:81)
            at android.app.ActivityThread.handleCreateService(ActivityThread.java:2273)
            at android.app.ActivityThread.access$1600(ActivityThread.java:127)
            at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1212)
            at android.os.Handler.dispatchMessage(Handler.java:99)
            at android.os.Looper.loop(Looper.java:137)
            at android.app.ActivityThread.main(ActivityThread.java:4441)
            at java.lang.reflect.Method.invokeNative(Native Method)
            at java.lang.reflect.Method.invoke(Method.java:511)
    

    I'm a novice Android/Java/C++ developer and am not sure what this error means, but Google leads me to believe that my new libraries are not being found. In my Eclipse project I had this set of libraries in "libs\armeabi", and another copy of them in a more complicated folder structure at "jni\ffmpeg-android\build\ffmpeg\armeabi\lib". Android Studio appears to have kept everything the same, other than renaming "libs" to "jniLibs", but I'm hitting a brick wall with this error and am unsure how to proceed.

    How can I compile this new app with the new name using Android Studio?

    In case it helps here is my Android.mk file:

        LOCAL_PATH := $(call my-dir)
    
        include $(CLEAR_VARS)
        MY_LIB_PATH := ffmpeg-android/build/ffmpeg/armeabi/lib
        LOCAL_MODULE := bambuser-libavcore
        LOCAL_SRC_FILES := $(MY_LIB_PATH)/libavcore.so
        include $(PREBUILT_SHARED_LIBRARY)
    
        include $(CLEAR_VARS)
        LOCAL_MODULE := bambuser-libavformat
        LOCAL_SRC_FILES := $(MY_LIB_PATH)/libavformat.so
        include $(PREBUILT_SHARED_LIBRARY)
    
        include $(CLEAR_VARS)
        LOCAL_MODULE := bambuser-libavcodec
        LOCAL_SRC_FILES := $(MY_LIB_PATH)/libavcodec.so
        include $(PREBUILT_SHARED_LIBRARY)
    
        include $(CLEAR_VARS)
        LOCAL_MODULE := bambuser-libavfilter
        LOCAL_SRC_FILES := $(MY_LIB_PATH)/libavfilter.so
        include $(PREBUILT_SHARED_LIBRARY)
    
        include $(CLEAR_VARS)
        LOCAL_MODULE := bambuser-libavutil
        LOCAL_SRC_FILES := $(MY_LIB_PATH)/libavutil.so
        include $(PREBUILT_SHARED_LIBRARY)
    
        include $(CLEAR_VARS)
        LOCAL_MODULE := bambuser-libswscale
        LOCAL_SRC_FILES := $(MY_LIB_PATH)/libswscale.so
        include $(PREBUILT_SHARED_LIBRARY)
    
        #local_PATH := $(call my-dir)
    
        include $(CLEAR_VARS)
    
        LOCAL_CFLAGS := -DANDROID_NDK \
                        -DDISABLE_IMPORTGL
    
        LOCAL_MODULE    := video
        LOCAL_SRC_FILES := video.c
    
        LOCAL_C_INCLUDES := \
            $(LOCAL_PATH)/include \
            $(LOCAL_PATH)/ffmpeg-android/ffmpeg \
            $(LOCAL_PATH)/freetype/include/freetype2 \
            $(LOCAL_PATH)/freetype/include \
            $(LOCAL_PATH)/ftgl/src \
            $(LOCAL_PATH)/ftgl
        LOCAL_LDLIBS := -L$(NDK_PLATFORMS_ROOT)/$(TARGET_PLATFORM)/arch-arm/usr/lib -L$(LOCAL_PATH) -L$(LOCAL_PATH)/ffmpeg-android/build/ffmpeg/armeabi/lib/ -lGLESv1_CM -ldl -lavformat -lavcodec -lavfilter -lavutil -lswscale -llog -lz -lm
    
        include $(BUILD_SHARED_LIBRARY)
    

    And here is my NativeCalls.java:

        package com.nightscapecreations.anim3free;
    
        public class NativeCalls {
            //ffmpeg
            public static native void initVideo();
            public static native void loadVideo(String fileName); //
            public static native void prepareStorageFrame();
            public static native void getFrame(); //
            public static native void freeConversionStorage();
            public static native void closeVideo();//
            public static native void freeVideo();//
            //opengl
            public static native void initPreOpenGL(); //
            public static native void initOpenGL(); //
            public static native void drawFrame(); //
            public static native void closeOpenGL(); //
            public static native void closePostOpenGL();//
            //wallpaper
            public static native void updateVideoPosition();
            public static native void setSpanVideo(boolean b);
            //getters
            public static native int getVideoHeight();
            public static native int getVideoWidth();
            //setters
            public static native void setWallVideoDimensions(int w,int h);
            public static native void setWallDimensions(int w,int h);
            public static native void setScreenPadding(int w,int h);
            public static native void setVideoMargins(int w,int h);
            public static native void setDrawDimensions(int drawWidth,int drawHeight);
            public static native void setOffsets(int x,int y);
            public static native void setSteps(int xs,int ys);
            public static native void setScreenDimensions(int w, int h);
            public static native void setTextureDimensions(int tx,
                                   int ty );
            public static native void setOrientation(boolean b);
            public static native void setPreviewMode(boolean b);
            public static native void setTonality(int t);
            public static native void toggleGetFrame(boolean b);
            //fps
            public static native void setLoopVideo(boolean b);
    
            static {
            System.loadLibrary("avcore");
            System.loadLibrary("avformat");
            System.loadLibrary("avcodec");
            //System.loadLibrary("avdevice");
            System.loadLibrary("avfilter");
            System.loadLibrary("avutil");
            System.loadLibrary("swscale");
            System.loadLibrary("video");
            }
    
        }
    

    EDIT

    This is the first part of my video.c file:

        #include <GLES/gl.h>
        #include <GLES/glext.h>
    
        #include <GLES2/gl2.h>
        #include <GLES2/gl2ext.h>
    
        #include <stdlib.h>
        #include <time.h>
    
        #include <libavcodec/avcodec.h>
        #include <libavformat/avformat.h>
        #include <libswscale/swscale.h>
    
        #include <jni.h>  
        #include <string.h>  
        #include <stdio.h>
        #include <android/log.h>
    
        //#include <FTGL/ftgl.h>
    
        //ffmpeg video variables
        int      initializedVideo=0;
        int      initializedFrame=0;
        AVFormatContext *pFormatCtx=NULL;
        int             videoStream;
        AVCodecContext  *pCodecCtx=NULL;
        AVCodec         *pCodec=NULL;
        AVFrame         *pFrame=NULL;
        AVPacket        packet;
        int             frameFinished;
        float           aspect_ratio;
    
        //ffmpeg video conversion variables
        AVFrame         *pFrameConverted=NULL;
        int             numBytes;
        uint8_t         *bufferConverted=NULL;
    
        //opengl
        int textureFormat=PIX_FMT_RGBA; // PIX_FMT_RGBA   PIX_FMT_RGB24
        int GL_colorFormat=GL_RGBA; // Must match the colorspace specified for textureFormat
        int textureWidth=256;
        int textureHeight=256;
        int nTextureHeight=-256;
        int textureL=0, textureR=0, textureW=0;
        int frameTonality;
    
        //GLuint textureConverted=0;
        GLuint texturesConverted[2] = { 0,1 };
        GLuint dummyTex = 2;
        static int len=0;
    
    
        static const char* BWVertexSrc =
                 "attribute vec4 InVertex;\n"
                 "attribute vec2 InTexCoord0;\n"
                 "attribute vec2 InTexCoord1;\n"
                 "uniform mat4 ProjectionModelviewMatrix;\n"
                 "varying vec2 TexCoord0;\n"
                 "varying vec2 TexCoord1;\n"
    
                 "void main()\n"
                 "{\n"
                 "  gl_Position = ProjectionModelviewMatrix * InVertex;\n"
                 "  TexCoord0 = InTexCoord0;\n"
                 "  TexCoord1 = InTexCoord1;\n"
                 "}\n";
        static const char* BWFragmentSrc  =
    
                 "#version 110\n"
                 "uniform sampler2D Texture0;\n"
                 "uniform sampler2D Texture1;\n"
    
                 "varying vec2 TexCoord0;\n"
                 "varying vec2 TexCoord1;\n"
    
                 "void main()\n"
                 "{\n"
                "   vec3 color = texture2D(m_Texture, texCoord).rgb;\n"
                "   float gray = (color.r + color.g + color.b) / 3.0;\n"
                "   vec3 grayscale = vec3(gray);\n"
    
                "   gl_FragColor = vec4(grayscale, 1.0);\n"
                 "}";
        static GLuint shaderProgram;
    
    
        //// Create a pixmap font from a TrueType file.
        //FTGLPixmapFont font("/home/user/Arial.ttf");
        //// Set the font size and render a small text.
        //font.FaceSize(72);
        //font.Render("Hello World!");
    
        //screen dimensions
        int screenWidth = 50;
        int screenHeight= 50;
        int screenL=0, screenR=0, screenW=0;
        int dPaddingX=0,dPaddingY=0;
        int drawWidth=50,drawHeight=50;
    
        //wallpaper
        int wallWidth = 50;
        int wallHeight = 50;
        int xOffSet, yOffSet;
        int xStep, yStep;
        jboolean spanVideo = JNI_TRUE;
    
        //video dimensions
        int wallVideoWidth = 0;
        int wallVideoHeight = 0;
        int marginX, marginY;
        jboolean isScreenPortrait = JNI_TRUE;
        jboolean isPreview = JNI_TRUE;
        jboolean loopVideo = JNI_TRUE;
        jboolean isGetFrame = JNI_TRUE;
    
        //file
        const char * szFileName;
    
        #define max( a, b ) ( ((a) > (b)) ? (a) : (b) )
        #define min( a, b ) ( ((a) < (b)) ? (a) : (b) )
    
        //test variables
        #define RGBA8(r, g, b)  (((r) << (24)) | ((g) << (16)) | ((b) << (8)) | 255)
        int sPixelsInited=JNI_FALSE;
        uint32_t *s_pixels=NULL;
    
        int s_pixels_size() { 
          return (sizeof(uint32_t) * textureWidth * textureHeight * 5); 
        }
    
        void render_pixels1(uint32_t *pixels, uint32_t c) {
            int x, y;
            /* fill in a square of 5 x 5 at s_x, s_y */
            for (y = 0; y < textureHeight; y++) {
                for (x = 0; x < textureWidth; x++) {
                    int idx = x + y * textureWidth;
                    pixels[idx++] = RGBA8(255, 255, 0);
                }
            }
        }
    
        void render_pixels2(uint32_t *pixels, uint32_t c) {
            int x, y;
            /* fill in a square of 5 x 5 at s_x, s_y */
            for (y = 0; y < textureHeight; y++) {
                for (x = 0; x < textureWidth; x++) {
                    int idx = x + y * textureWidth;
                    pixels[idx++] = RGBA8(0, 0, 255);
                }
            }
        }
    
        void Java_com_nightscapecreations_anim3free_NativeCalls_initVideo (JNIEnv * env, jobject this) {
            initializedVideo = 0;
            initializedFrame = 0;
        }
    
        /* list of things that get loaded: */
        /* buffer */
        /* pFrameConverted */
        /* pFrame */
        /* pCodecCtx */
        /* pFormatCtx */
        void Java_com_nightscapecreations_anim3free_NativeCalls_loadVideo (JNIEnv * env, jobject this, jstring fileName)  {
            jboolean isCopy;
            szFileName = (*env)->GetStringUTFChars(env, fileName, &isCopy);
            //debug
            __android_log_print(ANDROID_LOG_DEBUG, "NDK: ", "NDK:LC: [%s]", szFileName);
            // Register all formats and codecs
            av_register_all();
            // Open video file
            if(av_open_input_file(&pFormatCtx, szFileName, NULL, 0, NULL)!=0) {
            __android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Couldn't open file");
            return;
            }
            __android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Succesfully loaded file");
            // Retrieve stream information */
            if(av_find_stream_info(pFormatCtx)<0) {
            __android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Couldn't find stream information");
            return;
            }
            __android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Found stream info");
            // Find the first video stream
            videoStream=-1;
            int i;
            for(i=0; i<pFormatCtx->nb_streams; i++)
                if(pFormatCtx->streams[i]->codec->codec_type==CODEC_TYPE_VIDEO) {
                    videoStream=i;
                    break;
                }
            if(videoStream==-1) {
                __android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Didn't find a video stream");
                return;
            }
            __android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Found video stream");
            // Get a pointer to the codec contetx for the video stream
            pCodecCtx=pFormatCtx->streams[videoStream]->codec;
            // Find the decoder for the video stream
            pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
            if(pCodec==NULL) {
                __android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Unsupported codec");
                return;
            }
            // Open codec
            if(avcodec_open(pCodecCtx, pCodec)<0) {
                __android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Could not open codec");
                return;
            }
            // Allocate video frame (decoded pre-conversion frame)
            pFrame=avcodec_alloc_frame();
            // keep track of initialization
            initializedVideo = 1;
            __android_log_print(ANDROID_LOG_DEBUG, "video.c", "NDK: Finished loading video");
        }
    
        //for this to work, you need to set the scaled video dimensions first
        void Java_com_nightscapecreations_anim3free_NativeCalls_prepareStorageFrame (JNIEnv * env, jobject this)  {
            // Allocate an AVFrame structure
            pFrameConverted=avcodec_alloc_frame();
            // Determine required buffer size and allocate buffer
            numBytes=avpicture_get_size(textureFormat, textureWidth, textureHeight);
            bufferConverted=(uint8_t *)av_malloc(numBytes*sizeof(uint8_t));
            if ( pFrameConverted == NULL || bufferConverted == NULL )
                __android_log_print(ANDROID_LOG_DEBUG, "prepareStorage>>>>", "Out of memory");
            // Assign appropriate parts of buffer to image planes in pFrameRGB
            // Note that pFrameRGB is an AVFrame, but AVFrame is a superset
            // of AVPicture
            avpicture_fill((AVPicture *)pFrameConverted, bufferConverted, textureFormat, textureWidth, textureHeight);
            __android_log_print(ANDROID_LOG_DEBUG, "prepareStorage>>>>", "Created frame");
            __android_log_print(ANDROID_LOG_DEBUG, "prepareStorage>>>>", "texture dimensions: %dx%d", textureWidth, textureHeight);
            initializedFrame = 1;
        }
    
        jint Java_com_nightscapecreations_anim3free_NativeCalls_getVideoWidth (JNIEnv * env, jobject this)  {
            return pCodecCtx->width;
        }
    
        jint Java_com_nightscapecreations_anim3free_NativeCalls_getVideoHeight (JNIEnv * env, jobject this)  {
            return pCodecCtx->height;
        }
    
        void Java_com_nightscapecreations_anim3free_NativeCalls_getFrame (JNIEnv * env, jobject this)  {
            // keep reading packets until we hit the end or find a video packet
            while(av_read_frame(pFormatCtx, &packet)>=0) {
                static struct SwsContext *img_convert_ctx;
                // Is this a packet from the video stream?
                if(packet.stream_index==videoStream) {
                    // Decode video frame
                    /* __android_log_print(ANDROID_LOG_DEBUG,  */
                    /*            "video.c",  */
                    /*            "getFrame: Try to decode frame" */
                    /*            ); */
                    avcodec_decode_video(pCodecCtx, pFrame, &frameFinished, packet.data, packet.size);
                    // Did we get a video frame?
                    if(frameFinished) {
                        if(img_convert_ctx == NULL) {
                            /* get/set the scaling context */
                            int w = pCodecCtx->width;
                            int h = pCodecCtx->height;
                            img_convert_ctx = sws_getContext(w, h, pCodecCtx->pix_fmt, textureWidth,textureHeight, textureFormat, SWS_FAST_BILINEAR, NULL, NULL, NULL);
                            if(img_convert_ctx == NULL) {
                                return;
                            }
                        }
                        /* if img convert null */
                        /* finally scale the image */
                        /* __android_log_print(ANDROID_LOG_DEBUG,  */
                        /*          "video.c",  */
                        /*          "getFrame: Try to scale the image" */
                        /*          ); */
    
                        //pFrameConverted = pFrame;
                        sws_scale(img_convert_ctx, pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pFrameConverted->data, pFrameConverted->linesize);
                        //av_picture_crop(pFrameConverted->data, pFrame->data, 1, pCodecCtx->height, pCodecCtx->width);
                        //av_picture_crop();
                        //avfilter_vf_crop();
    
                        /* do something with pFrameConverted */
                        /* ... see drawFrame() */
                        /* We found a video frame, did something with it, now free up
                           packet and return */
                        av_free_packet(&packet);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.age: %d", pFrame->age);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.buffer_hints: %d", pFrame->buffer_hints);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.display_picture_number: %d", pFrame->display_picture_number);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.hwaccel_picture_private: %d", pFrame->hwaccel_picture_private);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.key_frame: %d", pFrame->key_frame);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.palette_has_changed: %d", pFrame->palette_has_changed);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.pict_type: %d", pFrame->pict_type);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrame.qscale_type: %d", pFrame->qscale_type);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.age: %d", pFrameConverted->age);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.buffer_hints: %d", pFrameConverted->buffer_hints);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.display_picture_number: %d", pFrameConverted->display_picture_number);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.hwaccel_picture_private: %d", pFrameConverted->hwaccel_picture_private);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.key_frame: %d", pFrameConverted->key_frame);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.palette_has_changed: %d", pFrameConverted->palette_has_changed);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.pict_type: %d", pFrameConverted->pict_type);
        //              __android_log_print(ANDROID_LOG_INFO, "Droid Debug", "pFrameConverted.qscale_type: %d", pFrameConverted->qscale_type);
                        return;
                    } /* if frame finished */
                } /* if packet video stream */
                // Free the packet that was allocated by av_read_frame
                av_free_packet(&packet);
            } /* while */
            //reload video when you get to the end
            av_seek_frame(pFormatCtx,videoStream,0,AVSEEK_FLAG_ANY);
        }
    
        void Java_com_nightscapecreations_anim3free_NativeCalls_setLoopVideo (JNIEnv * env, jobject this, jboolean b) {
            loopVideo = b;
        }
    
        void Java_com_nightscapecreations_anim3free_NativeCalls_closeVideo (JNIEnv * env, jobject this) {
            if ( initializedFrame == 1 ) {
                // Free the converted image
                av_free(bufferConverted);
                av_free(pFrameConverted);
                initializedFrame = 0;
                __android_log_print(ANDROID_LOG_DEBUG, "closeVideo>>>>", "Freed converted image");
            }
            if ( initializedVideo == 1 ) {
                /* // Free the YUV frame */
                av_free(pFrame);
                /* // Close the codec */
                avcodec_close(pCodecCtx);
                // Close the video file
                av_close_input_file(pFormatCtx);
                initializedVideo = 0;
                __android_log_print(ANDROID_LOG_DEBUG, "closeVideo>>>>", "Freed video structures");
            }
        }
    
        void Java_com_nightscapecreations_anim3free_NativeCalls_freeVideo (JNIEnv * env, jobject this) {
            if ( initializedVideo == 1 ) {
                /* // Free the YUV frame */
                av_free(pFrame);
                /* // Close the codec */
                avcodec_close(pCodecCtx);
                // Close the video file
                av_close_input_file(pFormatCtx);
                __android_log_print(ANDROID_LOG_DEBUG, "closeVideo>>>>", "Freed video structures");
                initializedVideo = 0;
            }
        }
    
        void Java_com_nightscapecreations_anim3free_NativeCalls_freeConversionStorage (JNIEnv * env, jobject this) {
            if ( initializedFrame == 1 ) {
                // Free the converted image
                av_free(bufferConverted);
                av_freep(pFrameConverted);
                initializedFrame = 0;
            }
        }
    
        /*--- END OF VIDEO ----*/
    
        /* disable these capabilities. */
        static GLuint s_disable_options[] = {
            GL_FOG,
            GL_LIGHTING,
            GL_CULL_FACE,
            GL_ALPHA_TEST,
            GL_BLEND,
            GL_COLOR_LOGIC_OP,
            GL_DITHER,
            GL_STENCIL_TEST,
            GL_DEPTH_TEST,
            GL_COLOR_MATERIAL,
            0
        };
    
        // For stuff that opengl needs to work with,
        // like the bitmap containing the texture
        void Java_com_nightscapecreations_anim3free_NativeCalls_initPreOpenGL (JNIEnv * env, jobject this)  {
    
        }
        ...