How to get the time in milliseconds since epoch time from boost::posix_time::ptime

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Solution 1

Presumably you're on a platform on which long is smaller than 64 bits.

Let's assume it's 32 bits – in that case, the maximum value of a long is 2147483648. However, it's been ~1312000000000 milliseconds since epoch, so long is clearly insufficient to hold this value and consequently you're seeing overflow.

I'd do something like this instead:

ptime epoch = time_from_string("1970-01-01 00:00:00.000");
ptime other = time_from_string("2011-08-09 17:27:00.000");

time_duration const diff = other - epoch;
long long ms = diff.total_seconds();
ms *= 1000LL;
ms += diff.fractional_seconds() / 1000000L; // 1000L if you didn't build datetime
                                            // with nanosecond resolution

Creating a ptime from the specified number of milliseconds has the same problem – ptime works in terms of long and you have a long long – so you'll essentially need to do the reverse:

// given long long ms
time_duration t = seconds(static_cast<long>(ms / 1000LL));
if (ms % 1000LL)
    t += milliseconds(static_cast<long>(ms % 1000LL));

Solution 2

A shortened variation on ildjarn's great solution:

ptime epoch = time_from_string("1970-01-01 00:00:00.000");
ptime other = time_from_string("2011-08-09 17:27:00.001");

time_duration const diff = other - epoch;
long long ms = diff.total_milliseconds();

This would be independent of whether it was built with nanosecond resolution.

Solution 3

you could try:

ptime other = time_from_string("2011-08-09 17:27:00.000");
time_t posix_time = (other - ptime(min_date_time)).total_seconds();
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Updated on June 12, 2022

Comments

  • Kiril
    Kiril almost 2 years

    I've seen some other answers on SO that suggest we can get the time from epoch in milliseconds by subtracting the epoch time from the "other" time, but it doesn't work when I try it:

    ptime epoch = time_from_string("1970-01-01 00:00:00.000");
    ptime other = time_from_string("2011-08-09 17:27:00.000");
    
    long diff = (other-epoch).total_milliseconds();
    

    At this stage diff is -1349172576 and it should be a positive number since the "other" time is 2011. Does anybody know what might be causing this? What's the proper way to get the milliseconds since epoch?

    Additionally, I've tried to construct a ptime object from milliseconds:

    ptime result = from_time_t(diff);
    

    Result then becomes: "1927-Apr-01 13:50:24" and it should be "2011-Aug-09 17:27:00.000". What's the catch here?

    Update:

    OK, so my mistake stems from the fact that I have 2 programs, one is C# (8 byte/64-bit long) and a C++ (4 byte/32-bit long); in any case, that interaction is not depicted here.

    However, when I use long long, the value is positive but the resulting date (constructed from_time_t) is still incorrect: "2012-Oct-02 10:09:36".

  • Kiril
    Kiril over 12 years
    Yes, I have a C# and a C++ program that are supposed to transfer a time since epoch and I just realized that the C# long is 8 bytes, while the C++ long is 4 bytes. With that said, long long is in fact a positive number, but when I try to construct ptime by calling from_time_t on the result I get an incorrect date again: "2012-Oct-02 10:09:36".
  • ildjarn
    ildjarn over 12 years
    @Lirik : Your question only states that you want the number of milliseconds since epoch -- where does time_t come in? I.e., what data type do you really ultimately want this in?
  • Kiril
    Kiril over 12 years
    I want to be able to go back and forth between time in milliseconds (long long) and ptime. The time in milliseconds is offset from epoch.
  • Kiril
    Kiril over 12 years
    how do I know if I built datetime with nanosecond resolution? How is it built by default, i.e. I didn't change anything, what's the default resolution?
  • ildjarn
    ildjarn over 12 years
    @Lirik : Quoting the docs -- "By default the posix_time system uses a single 64 bit integer internally to provide a microsecond level resolution. As an alternative, a combination of a 64 bit integer and a 32 bit integer (96 bit resolution) can be used to provide nano-second level resolutions."
  • Kiril
    Kiril over 12 years
    gotcha! Thanks for the help! :)