Java Creating a new ObjectInputStream Blocks

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Solution 1

When you construct an ObjectInputStream, in the constructor the class attempts to read a header that the associated ObjectOutputStream on the other end of the connection has written. It will not return until that header has been read. So if you are seeing the constructor 'hang', it's because the other side of the socket either hasn't used an ObjectOutputStream, or hasn't flushed the data yet.

Solution 2

Just to expand on FatGuy's answer for other Googlers that find this; the solution to this "chicken and egg problem" is to have each side open the output stream first, flush the output stream, and then open the input stream.

ObjectOutputStream out = new ObjectOutputStream(socket.getOutputStream());
out.flush();
ObjectInputStream in = new ObjectInputStream(socket.getInputStream());

Solution 3

You can also delay the initialization of the ObjectInputStream until data is available in the underlying stream.

This approach works regardless of the stream initialization order, and is especially useful if one end of the channel is in library code that you cannot change.

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ericso
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ericso

E is for Erudite

Updated on June 05, 2022

Comments

  • ericso
    ericso almost 2 years

    I'm trying to create a new ObjectInputStream using an InputStream retrieved from a Socket. Here is my code:

    This is the constructor for my MessageGetterSender class. The program does not get to Checkpoint 4.

    public MessageGetterSender(Socket socket) {
    
        System.out.println("MessageGetterSender: Checkpoint 1");
    
        this.socket = socket;
    
        // Get input and output streams
        try {
            System.out.println("MessageGetterSender: Checkpoint 2");
    
            InputStream is = socket.getInputStream();
    
            System.out.println("MessageGetterSender: Checkpoint 3");
    
            this.in = new ObjectInputStream(is);
    
            System.out.println("MessageGetterSender: Checkpoint 4");
    
        } catch (IOException ioe) {
            System.out.println("Could not get ObjectInputStream on socket: " + socket.getLocalPort());
        }
    
        try {
            this.out = new ObjectOutputStream(socket.getOutputStream());
        } catch (IOException ioe) {
            System.out.println("Could not get ObjectOutputStream on socket: " + socket.getLocalPort());
        }
    
        System.out.println("MessageGetterSender: Checkpoint 5");
    }
    

    I'm instantiating a new MessageGetterSender object from a class in which I connect to a server to get the socket. Here is the relevant code. It is the constructor for the InstantMessageClass, the class that instantiates the MessageGetterSender object:

    public InstantMessageClient(String username) {
    
    try {
        socket = new Socket("localhost", 5555);
    } catch (IOException ioe) {
        System.out.println("Error: Could not connect to socket on port: " + serverPort);
    }
    
    messageGetterSender = new MessageGetterSender(socket);
    
    ...
    

    Since the code does not execute to Checkpoint 4 but it does get to Checkpoint 3, I'm pretty sure the instantiation of the ObjectInputStream is the culprit. I cannot figure out why though. Any ideas? Thanks for the help.

  • Timmos
    Timmos almost 11 years
    That's indeed the proper solution. And you hit the nail on the head by describing it as a "chicken and egg" problem.
  • Jack
    Jack about 10 years
    Might I ask how one would go about doing this?
  • Dominik
    Dominik about 7 years
    I would say that out.flush() is not necessary (except if you are using some buffered stream as underlying stream) as the BlockDataOutputStream used by ObjectOutputStream writes the stream header before it enables block data mode.
  • Mihai Danila
    Mihai Danila almost 5 years
    I think you can peek at the underlying stream to see if there's data available. It's been a while since I've looked at the Stream API.