"<type> is pointer to interface, not interface" confusion

82,329

Solution 1

So you're confusing two concepts here. A pointer to a struct and a pointer to an interface are not the same. An interface can store either a struct directly or a pointer to a struct. In the latter case, you still just use the interface directly, not a pointer to the interface. For example:

type Fooer interface {
    Dummy()
}

type Foo struct{}

func (f Foo) Dummy() {}

func main() {
    var f1 Foo
    var f2 *Foo = &Foo{}

    DoFoo(f1)
    DoFoo(f2)
}

func DoFoo(f Fooer) {
    fmt.Printf("[%T] %+v\n", f, f)
}

Output:

[main.Foo] {}
[*main.Foo] &{}

https://play.golang.org/p/I7H_pv5H3Xl

In both cases, the f variable in DoFoo is just an interface, not a pointer to an interface. However, when storing f2, the interface holds a pointer to a Foo structure.

Pointers to interfaces are almost never useful. In fact, the Go runtime was specifically changed a few versions back to no longer automatically dereference interface pointers (like it does for structure pointers), to discourage their use. In the overwhelming majority of cases, a pointer to an interface reflects a misunderstanding of how interfaces are supposed to work.

However, there is a limitation on interfaces. If you pass a structure directly into an interface, only value methods of that type (ie. func (f Foo) Dummy(), not func (f *Foo) Dummy()) can be used to fulfill the interface. This is because you're storing a copy of the original structure in the interface, so pointer methods would have unexpected effects (ie. unable to alter the original structure). Thus the default rule of thumb is to store pointers to structures in interfaces, unless there's a compelling reason not to.

Specifically with your code, if you change the AddFilter function signature to:

func (fp *FilterMap) AddFilter(f FilterInterface) uuid.UUID

And the GetFilterByID signature to:

func (fp *FilterMap) GetFilterByID(i uuid.UUID) FilterInterface

Your code will work as expected. fieldfilter is of type *FieldFilter, which fullfills the FilterInterface interface type, and thus AddFilter will accept it.

Here's a couple of good references for understanding how methods, types, and interfaces work and integrate with each other in Go:

Solution 2

GetFilterByID(i uuid.UUID) *FilterInterface

When I get this error, it's usually because I'm specifying a pointer to an interface instead of an interface ( that will actually be a pointer to my struct that fulfills the interface ).

There's a valid use for *interface{...} but more commonly I just am thinking 'this is a pointer' instead of 'this is an interface which happens to be a pointer in the code I'm writing'

Share:
82,329

Related videos on Youtube

0rka
Author by

0rka

Updated on February 26, 2022

Comments

  • 0rka
    0rka about 2 years

    I have this problem which seems a bit weird to me. Take a look at this snippet of code:

    package coreinterfaces
    
    type FilterInterface interface {
        Filter(s *string) bool
    }
    
    type FieldFilter struct {
        Key string
        Val string
    }
    
    func (ff *FieldFilter) Filter(s *string) bool {
        // Some code
    }
    
    type FilterMapInterface interface {
        AddFilter(f *FilterInterface) uuid.UUID     
        RemoveFilter(i uuid.UUID)                   
        GetFilterByID(i uuid.UUID) *FilterInterface
    }
    
    type FilterMap struct {
        mutex   sync.Mutex
        Filters map[uuid.UUID]FilterInterface
    }
    
    func (fp *FilterMap) AddFilter(f *FilterInterface) uuid.UUID {
        // Some code
    }
    
    func (fp *FilterMap) RemoveFilter(i uuid.UUID) {
        // Some code
    }
    
    func (fp *FilterMap) GetFilterByID(i uuid.UUID) *FilterInterface {
        // Some code
    }
    

    On some other package, I have the following code:

    func DoFilter() {
        fieldfilter := &coreinterfaces.FieldFilter{Key: "app", Val: "152511"}
        filtermap := &coreinterfaces.FilterMap{}
        _ = filtermap.AddFilter(fieldfilter) // <--- Exception is raised here
    }
    

    The run-time won't accept the line mentioned because

    "cannot use fieldfilter (type *coreinterfaces.FieldFilter) as type *coreinterfaces.FilterInterface in argument to fieldint.AddFilter: *coreinterfaces.FilterInterface is pointer to interface, not interface"

    However, when changing the code to:

    func DoBid() error {
        bs := string(b)
        var ifilterfield coreinterfaces.FilterInterface
        fieldfilter := &coreinterfaces.FieldFilter{Key: "app", Val: "152511"}
        ifilterfield = fieldfilter
        filtermap := &coreinterfaces.FilterMap{}
        _ = filtermap.AddFilter(&ifilterfield)
    }
    

    Everything is alright and when debugging the application it really seems to include

    I'm a bit confused on this topic. When looking at other blog posts and stack overflow threads discussing this exact same issue (for example - This, or This) the first snippet which raises this exception should work, because both fieldfilter and fieldmap are initialized as pointers to interfaces, rather than value of interfaces. I haven't been able to wrap my head around what actually happens here that I need to change in order for me not to declare a FieldInterface and assign the implementation for that interface. There must be an elegant way to do this.

    • 0rka
      0rka almost 7 years
      When changing * FilterInterface to FilterInterface The line _ = filtermap.AddFilter(fieldfilter) now raises this: cannot use fieldfilter (type coreinterfaces.FieldFilter) as type coreinterfaces.FilterInterface in argument to filtermap.AddFilter: coreinterfaces.FieldFilter does not implement coreinterfaces.FilterInterface (Filter method has pointer receiver) However when changing the line to _ = filtermap.AddFilter(&fieldfilter) it works. What happens here? why is that?
    • Adrian
      Adrian almost 7 years
      Because the methods that implement the interface have pointer receivers. Passing a value, it does not implement the interface; passing a pointer, it does, because the methods then apply. Generally speaking, when dealing with interfaces, you pass a pointer to a struct to a function that expects an interface. You almost never want a pointer to an interface in any scenario.
    • 0rka
      0rka almost 7 years
      I understand your point, but by changing the parameter value from * FilterInterface to a struct that implements this interface, this breaks the idea of passing interfaces to functions. What I wanted to accomplish is not being bound to what struct I was passing, but rather any struct that implements the interface I'm interested to use. Any code changes you might think be more efficient or up to standards for me to do? I'll be glad to use some code review services :)
    • Adrian
      Adrian almost 7 years
      Your function should accept an interface argument (not pointer to interface). The caller should pass in a pointer to a struct that implements the interface. This does not "break the idea of passing interfaces to functions" - the function still takes an interface, you're passing in a concretion which implements the interface.
  • WPWoodJr
    WPWoodJr about 6 years
    "This is because you're storing a copy of the original structure in the interface, so pointer methods would have unexpected effects (ie. unable to alter the original structure)" - this doesn't make sense as the reason for the limitation. After all, the only copy may have been stored in the interface all along.
  • Kaedys
    Kaedys about 6 years
    Your answer there makes no sense. You're assuming that the location at which the concrete type stored in the interface does not change when you change what's stored there, which is not the case, and that should be obvious if you're storing something with a different memory layout. What you're not getting about my pointer comment is that a pointer receiver method on a concrete type can always modify the receiver it is being called on. A value stored in an interface forces a copy that you cannot then get a reference to, so pointer receivers cannot modify the original, period.
  • jcollum
    jcollum over 3 years
    This one helped me faster than the more detailed answer above, +1; I wish go used the IThing style of interface naming -- ___er isn't clear enough for me to be able to spot an interface quickly
  • Kevin
    Kevin almost 3 years
    @Kaedys Is there any usecase we have to use pointer to interface?
  • Kaedys
    Kaedys almost 3 years
    Almost never, but only "almost". The sole use case (at least that I can think of) where it can be valuable is if you need to change what's stored in an interface by reference. However, it's nearly always better design to return the new or altered interface, rather than mutate it in-place, to avoid surprise side-effects.
  • axk
    axk almost 3 years
    thanks! this whole pointer vs value thing in go is really confusing, especially in this case, wonder if there were good reasons to design it this way
  • Vishal Seshagiri
    Vishal Seshagiri over 2 years
    Thanks for the answer. If you pass a structure directly into an interface what do you mean by this line ?
  • Kaedys
    Kaedys over 2 years
    var v interface{} = MyCoolStruct{} versus var v interface{} = &MyCoolStruct{}. The former is passing the struct/concrete type into the interface, while the latter is passing a pointer to it instead. In the former case, only value methods (func (m MyCoolStruct) A()) can be used to fulfill the interface methods, while in the later both value methods and pointer methods (func (m *MyCoolStruct) B()) can be used.