Remove println() for release version iOS Swift
Solution 1
As noted, i am a student and need things defined a little more clearly to follow along. After lots of research, the sequence I needed to follow is:
Click on the project name at the top of the File Navigator at the left of the Xcode project window. This is line that has the name of the project, how many build targets there are, and the iOS SDK version.
Choose the Build Settings tab and scroll down to the "Swift Compiler - Custom Flags" section near the bottom. Click the Down Arrow next to Other Flags to expand the section.
Click on the Debug line to select it. Place your mouse cursor over the right side of the line and double-click. A list view will appear. Click the + button at the lower left of the list view to add a value. A text field will become active.
In the text field, enter the text -D DEBUG
and press Return to commit the line.
Add a new Swift file to your project. You are going to want to make a custom class for the file, so enter text along the lines of the following:
class Log {
var intFor : Int
init() {
intFor = 42
}
func DLog(message: String, function: String = __FUNCTION__) {
#if DEBUG
println("\(function): \(message)")
#endif
}
}
I was having trouble getting the class to be accepted by Xcode today, so the init may be a bit more heavyweight than necessary.
Now you will need to reference your custom class in any class in which you intend to use the new custom function in place of println()
Add this as a property in every applicable class:
let logFor = Log()
Now you can replace any instances of println()
with logFor.DLog()
. The output also includes the name of the function in which the line was called.
Note that inside class functions I couldn't call the function unless I made a copy of the function as a class function in that class, and println()
is also a bit more flexible with the input, so I couldn't use this in every instance in my code.
Solution 2
The simplest way is to put your own global function in front of Swift's println
:
func println(object: Any) {
Swift.println(object)
}
When it's time to stop logging, just comment out the body of that function:
func println(object: Any) {
// Swift.println(object)
}
Or you can make it automatic by using a conditional:
func println(object: Any) {
#if DEBUG
Swift.println(object)
#endif
}
EDIT In Swift 2.0 println
is changed to print
. Unfortunately it now has a variadic first parameter; this is cool, but it means you can't easily override it because Swift has no "splat" operator so you can't pass a variadic in code (it can only be created literally). But you can make a reduced version that works if, as will usually be the case, you are printing just one value:
func print(items: Any..., separator: String = " ", terminator: String = "\n") {
Swift.print(items[0], separator:separator, terminator: terminator)
}
In Swift 3, you need to suppress the external label of the first parameter:
func print(_ items: Any..., separator: String = " ", terminator: String = "\n") {
Swift.print(items[0], separator:separator, terminator: terminator)
}
Solution 3
Updated for Swift 4.x:
With Swift 2.0/3.0 and Xcode 7/8 now out of beta, there have been some changes to how you disable the print function in release builds.
There are some important points mentioned by @matt and @Nate Birkholz above that are still valid.
The
println()
function has been replaced byprint()
To use the
#if DEBUG
macro then you have to define the "Swift Compiler - Custom Flags -Other Flags" to contain the value-D DEBUG
I would recommend overriding the
Swift.print()
function in the global scope so that you can use theprint()
function as normal in your code, but it will remove output for non-debug builds. Here is a function signature that you can add at the global scope to do this in Swift 2.0/3.0:func print(items: Any..., separator: String = " ", terminator: String = "\n") { #if DEBUG var idx = items.startIndex let endIdx = items.endIndex repeat { Swift.print(items[idx], separator: separator, terminator: idx == (endIdx - 1) ? terminator : separator) idx += 1 } while idx < endIdx #endif }
Note: We have set the default separator to be a space here, and the default terminator to be a newline. You can configure this differently in your project if you would like.
Hope this helps.
Update:
It is usually preferable to put this function at the global scope, so that it sits in front of Swift's print
function. I find that the best way to organize this is to add a utility file to your project (like DebugOptions.Swift) where you can place this function at the global scope.
As of Swift 3 the ++
operator will be deprecated. I have updated the snippet above to reflect this change.
Solution 4
The problem with all these approaches, including mine, is that they do not remove the overhead of evaluating the print
arguments. No matter which of them you use, this is going to be expensive:
print(myExpensiveFunction())
The only decent solution is to wrap the actual print call in conditional compilation (let's assume that DEBUG
is defined only for debug builds):
#if DEBUG
print(myExpensiveFunction())
#endif
That, and only that, prevents myExpensiveFunction
from being called in a release build.
However, you can push back evaluation one level by using autoclosure. Thus, you could rewrite my solution (this is Swift 3) like this:
func print(_ item: @autoclosure () -> Any, separator: String = " ", terminator: String = "\n") {
#if DEBUG
Swift.print(item(), separator: separator, terminator: terminator)
#endif
}
This solves the problem just in the case where you are printing just one thing, which is usually true. That's because item()
is not called in release mode. print(myExpensiveFunction())
thus ceases to be expensive, because the call is wrapped in a closure without being evaluated, and in release mode, it won't be evaluated at all.
Solution 5
Swift 5
Simply make a new file in your project and paste this code in:
func print(_ items: Any..., separator: String = " ", terminator: String = "\n") {
#if DEBUG
items.forEach {
Swift.print($0, separator: separator, terminator: terminator)
}
#endif
}
This function signature matches the default Swift one so it "overwrites" the function in your project. If needed you can still access the original by using Swift.print()
.
Once you've added the code above, keep using print()
the as usual and it will only print in debug builds.
Note: Doing the forEach
to print each item gets rid of annoying array brackets around the print statements that show up if you just pass items
straight into Swift.print()
.
For anyone relatively new to Swift you may wonder what the heck $0
is. It just represents the first argument passed into the forEach
block. The forEach
statement could also be written like this:
items.forEach { item in
Swift.print(item, separator: separator, terminator: terminator)
}
Lastly if you're interested, the Swift declaration of print
looks like this:
public func print(_ items: Any..., separator: String = " ", terminator: String = "\n")
My answer above mirrors the exact Swift implementation - although I never print more than one thing or change separator/terminators. But who knows, you may want to.
Nate Birkholz
iOS developer with an extensive background in project management and product ownership. I thrive when solving problems and making ideas come to life. My deep experience as a designer and team leader on production software products and SAAS leads me to approach development challenges with a focus on results, collaboration, and the customer experience.
Updated on October 03, 2020Comments
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Nate Birkholz over 3 years
I would like to globally ignore all
println()
calls in my Swift code if I am not in a Debug build. I can't find any robust step by step instructions for this and would appreciate guidance. is there a way to do this globally, or do I need to surround everyprintln()
with#IF DEBUG/#ENDIF
statements? -
Nate Birkholz over 9 yearsThanks, where might I best define it? I am a student I am afraid and I greatly appreciate the help but require more explicit context.
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Ian MacDonald over 9 yearsYou would declare it in a header file that you would import to anywhere you wanted to use it.
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Nate Birkholz over 9 yearsNice solution, thanks. I have been told that in iOS (but not OS X),
println()
isn't executed in release mode. -
matt over 9 years@NateBirkholz No, that's nonsense. (Said he, after testing to make sure!)
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Vojtech Vrbka about 9 yearsThere is no need to create a custom class for debug log. It's easier and more practical to use a global function.
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Stephen J over 8 yearsI suspect this may require a "where" since printable objects conform to one of those system protocols you see mentioned rarely in vids for wwdc, and I think at the end of the swift guide(s) 1.2 vs 2, forgot the difference if there is one with the system one
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Rivera over 8 yearsSo far it this works with Swift 1.2. Haven't tried 2.0.
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Charlie over 8 yearsIn swift 2, with the function renamed to print, would you just chance the func to match? Also, how would you define this globally? I tried putting it outside my class in AppDelegate and it just isn't ever called even though I have a million print() calls. Here's what I tried: func print(object: Any) { Swift.print(object) }
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matt over 8 years@Charlie Yes, I'm still using it with
println
changed toprint
. The reason it isn't working for you is that yourprint
definition doesn't match Swift's, so you are not overriding it. There is a slight issue because, as has been remarked many times, Swift has no splat operator, so you can't pass the variadic. But it works fine for one item, which you can pass asitems[0]
. -
DàChún over 8 yearsI am sorry, but where to put the function?
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Glavid over 8 years@User9527 Likely you want to put this somewhere in the global scope, so that it is accessible throughout your project. In my projects, I add a utility swift file (DebugOptions.swift or something similar) and place this function in the global scope (i.e. not in an enclosed class).
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Pat Niemeyer over 8 yearsOne caveat here if you are inserting these log statements into high performance sections of code: Swift will still spend time doing string interpolation and rendering parameters to pass to the function, even if they aren't going to be used. The only way that I see to really conditionally remove the statements is to predicate them on a flag. e.g. if ( log ) { print(..) } in each location where they are used.
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Abdul Yasin about 8 yearsThis should be the acccepted answer. or we could simply use Swift.debugPrint() instead to turn off all the prints in release mode.
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tadija about 8 years
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user523234 about 8 yearsCan you confirm as of current version of Swift-Xcode, the print statement will no longer output to device console without any need to set the -D Debug flat? At least that is what I have tested today.
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Glavid about 8 years@user523234 As of Xcode 7.3, if you want the Debug output to print when *in Debug mode, you still need to set the debug flag per my testing..
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matt almost 8 years@PatNiemeyer Okay, I've solved that by using
@autoclosure
. That's far enough from my original answer that I've given it as a separate answer. -
Jonathan Zhan almost 8 yearsAs of Swift 3, one can get a little more brevity by adding an underscore at the start of the list of arguments: "print (_ items..."
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Nitesh over 7 yearsIs it necessary to remove all "print()" before releasing app on AppStore ?
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Jayprakash Dubey over 7 yearsThis is working fine in DEBUG mode. Now, I've changed to RELEASE mode from Edit Scheme. It shows the log in console window for Release mode too. Why so?
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kelin about 7 yearsWhat the use of
@autoclosure
? -
Jonny about 7 yearsI'm new to Swift (3), and I put the
print
above into its own swift file, but it does nothing. -
Jonny about 7 yearsSo I looked up the reference of the print (used in didFinishLaunching...) and it pointed me to the original print function Swift. Putting that and @JonathanZhan's comment together, I adjusted the function to look like this and voila it works:
public func print(_ items: Any..., separator: String = " ", terminator: String = "\n") {
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iCyberPaul almost 7 yearsFor Swift 3.2 in Xcode 9 I needed to change NSLog to print and call using log(message:"hello"), also I had to put the flags in as "-D" "kLOG_ENABLE", with the quotes. All other swift version updates were picked up by the compiler with suggested fixes.
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omarojo over 6 yearscan this be put into a separate file to be used all across the app ? I tried putting it in a separate class file, as a class method. But it crashes with libMobileGestalt MobileGestaltSupport.m:153: pid 2574 (Demo) does not have sandbox access for frZQaeyWLUvLjeuEK43hmg and IS NOT appropriately entitled libMobileGestalt MobileGestalt.c:550: no access to InverseDeviceID (see <rdar://problem/11744455>) Message from debugger: Terminated due to memory issue
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Gene Loparco over 6 yearsomarojo, I use this as a global function throughout my app. No class is necessary. I have a file named utils.swift, that contain all of my utility functions, such as this. You just need to make sure to import Foundation - perhaps that is the step you have missed? By the way, for more info on declaring your functions within classes, as static functions within classes, or as global functions, see this SO question and answers: stackoverflow.com/questions/30197548/…
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omarojo over 6 yearsYeah, got it working by just creating a new file with the function inside. For some reason having it as a Class Function would crash the app with no clear debug message.
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zumzum over 6 yearsHere you state "empty functions are removed by the Swift compiler", where in the docs do we find that? How do you know that is the case? @ronny-webers
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beowulf almost 6 yearsThanks for this man, shame I did not discovered it before. Saved me a lot of debugging headache.
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Gene Loparco over 5 yearsMy pleasure @beowulf!
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hidden-username over 5 years@matt in your book, you mention "An important feature of print is that it is effectively suppressed when the app is launched independently of Xcode", does that mean we can leave our print statements in our submitted apps these days, or am I misunderstanding something?
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matt over 5 years@hidden-username Yes, I tend to leave my
print
statements in my shipping code, but that's different from what my answer here is about. Aprint
statement output is not sent to the console in your Xcode-independent release build, but it is still evaluated, so it remains useful to know how to suppress that evaluation just in case it is expensive or has unwanted side effects. -
hidden-username over 5 years@matt oh ok...Yeah I misunderstood it. I'll comment them out. Thanks
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Matrosov Oleksandr over 4 yearswhere to declare this function, is this is some extension or smth like this? I just don't want to declare it in each file)
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Trev14 over 4 years@MatrosovAlexander You can just create a swift file anywhere in your app project and put this code in. The compiler is smart enough to make it globally accessible.
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Luke over 4 yearsWhat is the use of intFor = 42?
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Leszek Szary over 4 yearsWill this approach remove the printed string from binary file? For example if I used that method and somewhere in my app I put "print("user logged in")" and then if someone tries to reverse engineer my app will he find this string somewhere or it won't be there at all?
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Darshan Mothreja about 4 yearsAdd it anywhere in the project but outside of a class and beware of the parameters to override print function as above it little different try func print(_ items: Any..., separator: String = " ", terminator: String = "\n") Add underscore in items parameter.
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nr5 over 3 yearsWhat about iOS SDK? Will the i#f DEBUG work there as well ?
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deaton.dg almost 3 yearsWhy are you accepting
Any...
foritems
but only using the first one? Shouldn't you just acceptAny
? Or is your code just meant as an example of how you could pass through some number of items? -
Drew almost 3 yearsThe caveat to this is
items[0]
will only print the first item in the series of items passed into the custom print function. You could passitems
toSwift.print
instead to print all of them. However, the line will be surrounded in array brackets. E.g.print("Hello", "there")
would output[Hello there]
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Kazikal over 2 yearsI suggest to also add
@available(*, unavailable, message: "Use single argument print(item: Any) instead") func print(_ items: Any..., separator: String = " ", terminator: String = "\n") { }
to avoid using the multi argument print by mistake -
matt over 2 years@Kazikal nice idea!