Save fabricjs canvas as image on the pc

14,292

Here is my solution, download the blob (sort of a hack), you can generate text files, or whatever, that a bit more complex.

function saveImage(e) {
    this.href = canvas.toDataURL({
        format: 'jpeg',
        quality: 0.8
    });
    this.download = 'canvas.png'
}

var canvas = new fabric.Canvas('imageCanvas', {
    backgroundColor: 'rgb(240,240,240)'
});
canvas.setWidth(300);
canvas.setHeight(300);



var imageLoader = document.getElementById('imageLoader');
imageLoader.addEventListener('change', handleImage, false);

function handleImage(e) {
    var objects = canvas.getObjects();
    for (var i in objects) {
       objects[i].remove();
    }
    var reader = new FileReader();
    reader.onload = function (event) {
        var img = new Image();
        img.onload = function () {
            var imgInstance = new fabric.Image(img, {
               selectable: 1
            })
            canvas.add(imgInstance);
            canvas.deactivateAll().renderAll();
        }
        img.src = event.target.result;
    }
    reader.readAsDataURL(e.target.files[0]);
}



var imageSaver = document.getElementById('lnkDownload');
imageSaver.addEventListener('click', saveImage, false);

function saveImage(e) {
    this.href = canvas.toDataURL({
        format: 'png',
        quality: 0.8
    });
    this.download = 'canvas.png'
}
div#container {
    padding: 30px;
    font-family: 'verdana', lucida;
}
input {
    background-color: #ccc;
    padding: 0;
    width: 300px;
    color: #777;
}
a{
    color: #777;
    display: block;
    background-color: #ccc; 
    width: 300px;
    padding: 0;
    margin-top: 2px;
    text-decoration:none;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.5.0/fabric.min.js"></script>

<div id="container">
    <input type="file" id="imageLoader" name="imageLoader" />
    <canvas id="imageCanvas" width="300" height="300"></canvas> 
    <a id="lnkDownload" href="#">Save image</a>
</div>
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14,292
ghiltanas
Author by

ghiltanas

Hi

Updated on July 10, 2022

Comments

  • ghiltanas
    ghiltanas almost 2 years

    I want to save the Fabric canvas as an image (jpg or png is the same) on the pc, by clicking on a button in my html page. I tried a solution but doesn't work:

    function saveF(canvF) {
    var imageCanv = canvF.toDataURL('png');
    var myBlob = new Blob(['imageCanv'], { type: "image/png" });
    var reader = new FileReader();
    reader.onload = function (event) {
        var URL = canvF.toDataURL('png');
        document.getElementById("lnkDownload").href = URL;
    };
    
    reader.readAsDataURL(myBlob);}
    

    This is the html tag :

    <a class="icon fb" href="" id="lnkDownload" download="canvas.png" style="float:left; background-color:red"><i class="fa fa-save"></i></a>
    

    i founded other solutions but they didn't work

  • ghiltanas
    ghiltanas over 8 years
    i tried the save function and it works, just a thing: the image backgroud is black why? The canvas container for me cover all the body(that is white),and so the canvas and the fabric canvas
  • SilentTremor
    SilentTremor over 8 years
    again what's black? in my example on in your case?
  • ghiltanas
    ghiltanas over 8 years
    i just used your js function to save the canvas as image in my js file, but with my html and css. It works, in the canvas.png i see all the figure i drawed, but the backgroud is black.Maybe i have to set canvas.backgroundcolor property?
  • ghiltanas
    ghiltanas over 8 years
    EDIT: it's a windows foto problem sigh, with paint i see the image correctly. Thanks again
  • Kaiido
    Kaiido over 8 years
    note that quality parameter only works on 'jpeg' format
  • SilentTremor
    SilentTremor over 8 years
    @Kaiido typo, indeed only jpeg has quality percent.