Swift Protocol get only settable?

28,570

Solution 1

As per the official documentation:

The getter and setter requirements can be satisfied by a conforming type in a variety of ways. If a property declaration includes both the get and set keywords, a conforming type can implement it with a stored variable property or a computed property that is both readable and writeable (that is, one that implements both a getter and a setter). However, that property declaration can’t be implemented as a constant property or a read-only computed property. If a property declaration includes only the get keyword, it can be implemented as any kind of property.

Solution 2

Apple states in the "Swift Programming Language (Swift 3)":

If the protocol only requires a property to be gettable, the requirement can be satisfied by any kind of property, and it is valid for the property to be also settable if this is useful for your own code.

For this reason, the five following Playground code snippets are all valid:

Example #1: constant property

protocol FullyNamed {
    var fullName: String { get }
}

struct Duck: FullyNamed {
    let fullName: String
}

let scrooge = Duck(fullName: "Scrooge McDuck")
print(scrooge.fullName) // returns "Scrooge McDuck"

Example #2: variable property

protocol FullyNamed {
    var fullName: String { get }
}

struct Duck: FullyNamed {
    var fullName: String        
}    

var scrooge = Duck(fullName: "Scrooge McDuck")
print(scrooge.fullName) // returns "Scrooge McDuck"

scrooge.fullName = "Scrooge H. McDuck"
print(scrooge.fullName) // returns "Scrooge H. McDuck"

Example #3: computed property (get only)

protocol FullyNamed {
    var fullName: String { get }
}

struct Duck: FullyNamed {
    private var name: String
    var fullName: String {
        return name
    }
}

let scrooge = Duck(name: "Scrooge McDuck")
print(scrooge.fullName) // returns "Scrooge McDuck"

Example #4: computed property (get and set)

protocol FullyNamed {
    var fullName: String { get }
}

struct Duck: FullyNamed {
    private var name: String
    var fullName: String {
        get {
            return name
        }
        set {
            name = newValue
        }
    }
}

var scrooge = Duck(name: "Scrooge McDuck")
print(scrooge.fullName) // returns "Scrooge McDuck"

scrooge.fullName = "Scrooge H. McDuck"
print(scrooge.fullName) // returns "Scrooge H. McDuck"

Example #5: private(set) variable property

/* Duck.swift located in Sources folder */

protocol FullyNamed {
    var fullName: String { get }
}

public struct Duck: FullyNamed {
    public private(set) var fullName: String

    public init(fullName: String) {
        self.fullName = fullName
    }

    public mutating func renameWith(fullName: String) {
        self.fullName = fullName
    }
}

/* Playground file */

var scrooge = Duck(fullName: "Scrooge McDuck")
print(scrooge.fullName) // returns "Scrooge McDuck"

scrooge.renameWith("Scrooge H. McDuck")
print(scrooge.fullName) // returns "Scrooge H. McDuck"

Apple also states:

If a protocol requires a property to be gettable and settable, that property requirement cannot be fulfilled by a constant stored property or a read-only computed property.

For this reason, the two following Playground code snippets ARE NOT valid:

Example #1: constant property

protocol FullyNamed {
    var fullName: String { get set }
}

struct Duck: FullyNamed {
    let fullName: String
}

let scrooge = Duck(fullName: "Scrooge McDuck")
// Error message: Type 'Duck' does not conform to protocol 'FullyNamed'

Example #2: computed property (get only)

protocol FullyNamed {
    var fullName: String { get set }
}

struct Duck: FullyNamed {
    private var name: String
    var fullName: String {
        return name
    }
}

var scrooge = Duck(name: "Scrooge McDuck")
// Error message: Type 'Duck' does not conform to protocol 'FullyNamed'

Example #3: computed property (get only)

protocol FullyNamed {
    var fullName: String { get }
}

struct Duck: FullyNamed {
    var fullName: String {return "Scrooge McDuck"}

    init(fullName: String) {
        self.fullName = fullName 
  // Error Message Cannot assign to Property: "FullName" is get only
    }
}

Solution 3

Consider the following:

var testDto = ModelDto(modelId: 1)

The variable testDto type here is known to be ModelDto. ModelDto is known to have a mutable variable var objectId: Int. You're free to modify objectId because you're accesses the object through the ModelDto interface and not via the protocol interface where it is only gettable.

Try the following:

var testDto: DataTransferObject = ModelDto(modelId: 1)
testDto.objectId = 2 // compiler error

The above example shouldn't compile. Because the type of testDto is only known to be DataTransferObject, we don't know that the underlying implementation has a settable property. We only know about the gettable property declared in the protocol.

In short, you've declared ModelDto to have a get/set variable, so it would be quite strange indeed if Swift did not let you set it. Having a get only variable would rely on you referncing the object via the protocol or changing objectId on ModelDTO to be a let variable.

EDIT: To address your confusion about why ModelDto is allowed to have a settable variable. It is the same as how ModelDto is allowed to have other functions than the ones defined in the protocol. Getters and setters are actually just functions, so the protocol requiring a getter does not preclude an implementation from also having a setter. The same is possible in Objective C. Protocols are descriptive, not restrictive.

Solution 4

I'm answering the question in it's generic sense.

Before addressing the question you must know what does get & set mean.

(If you'r coming from an Objective-C world:) get means readOnly, that is I'm allowed to know the number of legs an animal has. I'm not allowed to set it. get & set together means readWrite ie I'm allowed to know the weight of an animal while I'm also able to set/change the weight of an animal

With the following example.

protocol Animal {
    var weight : Int { get set }
    var limbs : Int { get }
}

If you only have getter, and attempt to hide setter (by using private (set)... then you WON'T get an error ... it's likely what you wanted and how it must be done!

Likely what you intended:

class Cat : Animal {
    private (set) var limbs: Int = 4 // This is what you intended, because you only have get requirements...and don't want any conforming type to be able to set it ie don't want others do catInstance.limbs = 22
    var weight: Int = 15

}

var smallCat = Cat()
smallCat.weight = 20 // Good!

// attempting to set it will create an error!!!
smallCat.limbs = 5 // Error: Cannot assign to property: 'limbs' setter is inaccessible

Likely what you didn't intend:

class Panda : Animal {
    var limbs: Int = 4 // This is OK, but it kinda defeats the purpose of it being a get only
    var weight: Int = 200   
}

var littlPanda = Panda()

littlPanda.weight = 40 // Good
littlPanda.limbs = 30 // NO Error!!! Likely unintended

Basically with {get} there is still some extra work to be done which the compiler doesn't tell you ... YOU must add private (set) to achieve the intended behavior


If your property has setter and you attempt to hide setter then you will actually see an error.

class Dog : Animal {
    private (set) var limbs: Int = 4
    private (set) var weight: Int = 50  // Error: Setter for property 'weight' must be declared internal because it matches a requirement in internal protocol 'Animal'
}

You're not allowed to hide, because you promised to provide a setter...

Solution 5

The behavior you are seeing on your code sample is called member hiding. Member hiding happens in object oriented languages when new a member is declared with the same name or signature of an inherited one, so by having: var objectId: Int in your struct implementation, you are effectively creating a new member called objectId and hiding the property inherited from the protocol.

In order to honor the contract between your struct and your protocol, objectId could be declared as:

  let objectId: Int = 1

or

var objectId: Int {
        get {
            return 1
        }
    }
Share:
28,570
Artur Pajonk
Author by

Artur Pajonk

Updated on February 22, 2020

Comments

  • Artur Pajonk
    Artur Pajonk over 4 years

    why can I do this without any error:

    var testDto = ModelDto(modelId: 1)
    testDto.objectId = 2
    

    while I define this:

    protocol DataTransferObject {
        var objectType: DtoType { get }
        var parentObjectId: Int { get set }
        var objectId: Int { get }
        var objectName: String { get set }
    }
    
    struct ModelDto: DataTransferObject {
        var objectType: DtoType
        var parentObjectId: Int
        var objectId: Int
        var objectName: String
    
        init(modelId: Int) {
            self.objectType = DtoType.Model
            self.objectId = modelId
            self.parentObjectId = -1
            self.objectName = String()
        }
    }
    

    If the definition in my protocol is mostly ignored (getter, setter definition), why should I use them anyway?

  • Artur Pajonk
    Artur Pajonk about 9 years
    If this is true, the gettable and settable definition in protocols is completely useless, isn't it?
  • Artur Pajonk
    Artur Pajonk about 9 years
    Strange Swift! Get and Set means gettable and settable an Get only means do what you want? :)
  • Artur Pajonk
    Artur Pajonk about 9 years
    Although I believe this is messy because from my point of view using get or get/set declaration in protocols is nearly useless I will use the private (set) in ModelDto struct declaration like: private (set) var objectId: Int
  • Artur Pajonk
    Artur Pajonk about 9 years
    It´s also very funny to see, this question got down voted two times ;) although it describes a really strange behavior in swift if you ask me.
  • erdekhayser
    erdekhayser about 9 years
    @ArturPajonk if you specify both a getter and setter, then your property must have a setter. Otherwise, it can be either.
  • igrek
    igrek over 7 years
    @ArturPajonk, I can't see anything strange in this behavior. Your struct ModelDto does have either getter and setter for objectId. It conforms to DataTransferObject protocol, by having the getter, but as long as you use ModelDto directly, it does have a setter exposed. So you are free to call it. If you wished your setter hidden, you could cast ModelDto to DataTransferObject
  • BangOperator
    BangOperator over 7 years
    Even I Dont find this strange. Thats what protocols do. They define rules about what must be implemented. {get} says that the conforming thing must have a getter. It may or may not have a setter.
  • mfaani
    mfaani about 6 years
    @ArturPajonk get means this value must exist. In reality that's all that it means. It doesn't apply any restrictions on the conforming types. However if you have set, then restrictions are applied to the conforming types. I highly recommend that you see Imanou's answer below. It's awesome
  • mfaani
    mfaani about 6 years
    This is awesome. Isn't your example 5 is a bit misleading? While the fullName isn't settable from a property level...the user of the class can set it directly through initialization.
  • Mohamed Raffi
    Mohamed Raffi over 5 years
    Thank you Honey :)
  • zeytin
    zeytin over 3 years
    Nice explanation but it needs to fix examples in terms of private accessibility otherwise compiler will throw an error.