Task status changes to RanToCompletion if the Task await's something

19,904

Solution 1

I can reproduce this issue with far less code:

void Main()
{
    Task t1 = Task.Factory.StartNew(Accept);
    t1.Wait();
    Console.WriteLine("Main ended");
}

public static async void Accept()
{
    while (true)
    {
        await Task.Delay(1000);
    }

    Console.WriteLine("Stoppped");
}

But this works correctly:

void Main()
{
    Task t1 = Accept();
    t1.Wait();
    Console.WriteLine("Main ended");
}

public static async Task Accept()
{
    while (true)
    {
        await Task.Delay(1000);
    }

    Console.WriteLine("Stoppped");
}

Basically, by using Task.Factory.StartNew(), you are creating a Task based on a separate thread getting spawned to invoke the given delegate (the Accept() method). The Accept method itself (like any good async method) actually returns immediately. So the thread that calls it finishes its task immediately, so the Task created to represent that thread also finishes immediately.

If you allow Accept() to return a Task instead of void, then the Task that it returns is what you should be awaiting if you want to wait until it has run through all its awaits.

Solution 2

There are two things wrong: async void and Task.Factory.StartNew. Both of these are bad practices.

First, async void does not allow the calling code to know when it completes. So it doesn't matter that you're waiting; the async void method will return fairly quickly, and your app can't know when Accept actually finishes. To fix this, replace async void with the much more proper async Task.

Second, StartNew doesn't understand asynchronous delegates. StartNew is an extremely low-level API that should not be used in 99.99% of production code. Use Task.Run instead.

public static async Task Accept(object state);

Task t1 = Task.Run(() => Accept(s1));
Task t2 = Task.Run(() => Accept(s1));
Task.WaitAll(t1, t2);
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tomsseisums
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tomsseisums

Updated on June 06, 2022

Comments

  • tomsseisums
    tomsseisums almost 2 years

    The question describes the same problem found here - MSDN Developer Forum. The question does not have an accepted answer, neither any of the answers given can be applied to my case (hence a different question).

    Question is also derived from one I asked previously, but, due to different nature and more specific problem, I'm asking a new one.

    Full code can be found here: http://pastebin.com/uhBGWC5e
    * Only thing changed is the task completion check (while -> Task.WhenAll).


    When awaiting an async operation inside of a Task, the Task status changes to RanToCompletion even though, the Task is still running.

    Now, let's see the setup:

    // Start async.
    Task t1 = Task.Factory.StartNew(Accept, s1);
    Task t2 = Task.Factory.StartNew(Accept, s1);
    
    Task.WhenAll(t1, t2).Wait();
    

    The Accept method:

    public static async void Accept(object state)
    {
        TcpListenerEx server = (TcpListenerEx) state;
    
        IPEndPoint endPoint = server.LocalEndpoint as IPEndPoint;
    
        Log("Accepting clients on {0}", endPoint);
    
        while (true)
        {
            var client = server.AcceptTcpClientAsync();
    
            if (client == null)
            {
                Log("Null error on accept");
                break;
            }
    
            TcpClient connected = (TcpClient) client;
            servers[server].Add(connected);
    
            bool stop = await Task<Task<bool>>.Factory.StartNew(Listen, connected).Unwrap();
    
            if (stop == true)
            {
                break;
            }
        }
    
        // Stop the server.
        server.Stop();
    
        Log("Stoppped {0}", endPoint);
    }
    

    Because of TaskStatus changing to RanToCompletion, the Task.WhenAll().Wait() call marks itself finished fairly quickly, resulting in program to be executed further, eventually - terminated.

    But, the Accept task, in theory, should never stop, it's listening for connections until explicitly stopped.

    What is the problem here that's causing the Task to be marked as RanToCompletion prematurely?

    • StriplingWarrior
      StriplingWarrior almost 10 years
      Does it have something to do with you using Task.Factory.StartNew to invoke an async method, rather than having that method return a Task?
  • Farhad Alizadeh Noori
    Farhad Alizadeh Noori almost 10 years
    Isn't it more correct to say that: it is not the Accept method that returns immediately, but the task that does the calling finishes as soon as it calls Accept. And that is because Accept is defined as async and the task is not required to wait until it actually returns?
  • tomsseisums
    tomsseisums almost 10 years
    Okay, by making Accept() to return Task instead of void and starting without Task.Factory did make the Task.WhenAll to wait until completion. The problem now, is, that the nature of Accept is broken - it (TcpListener) doesn't respond to more than one connection at a time - the threads are lost (as expected).
  • StriplingWarrior
    StriplingWarrior almost 10 years
    @jolt: There's a lot of code in there, and I'm not entirely sure what you're going for. Could you narrow down your new problem to something more manageable and ask it as a new question?
  • Teoman shipahi
    Teoman shipahi about 7 years
    @FarhadAlizadehNoori seems like a good point here. Since it returns Task<Task>, wrapper task return immediately after inner task starts. Using Task.Run() will solve this problem.
  • StriplingWarrior
    StriplingWarrior over 2 years
    @FarhadAlizadehNoori: No. If you look at the code generated when Accept method is compiled, the method itself just builds a state machine with some Task continuations, and then returns control back to the calling method before those continuations have executed. The code calling into Accept() has no way of knowing whether Accept is marked async: nothing about the public signature changes if you remove the async keyword: only the behavior of the method itself changes.