Video's won't go into full screen
I had the same problem, but i found a solution. I am using Google Chrome as default browser. When I updated it to Google Chrome 20 it also installed Flash 11.3. So you just need to turn off Flash 11.3 and turn on Flash 11.2. To do that: type in adress bar about:plugins Then at the top left corner click Extended (or smth like that) Find a Flash and you will see here 2 files. Then you need just to turn off 11.3 version and turn on 11.2 version and also restart your browser. That just worked for me!
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John Roll
Updated on September 18, 2022Comments
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John Roll over 1 year
I'm writing program about Kinect skeleton track program.While the Definition of the gesture is written in the program. I want the definition of gesture to be defined by the user.One way of doing this is by DFA. I don't konw how to start with C#. Can any one help?
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Mateo almost 12 years
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MyNameIs... almost 12 yearsAlready looked at that. It doesn't describe my problem. The videos never even make it into full screen, and I have no problem with general playback while I'm in it i.e. no freezes.
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Mateo almost 12 yearswhat browser, what flash version? are you using unity 2d or 3d, are you using compiz (desktop effects) What video card, drivers ect.
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MyNameIs... almost 12 yearsTried the fix in the link you posted. It was ineffective, although, I have not restarted. I'm going to do so and see if it works after that, just in case, along with seeing if I have any needed updates.
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Mateo almost 12 yearsgood luck, also there is flash aid for firefox, seemed to help a bit for mine addons.mozilla.org/en-US/firefox/addon/flash-aid
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Nicholas Pappas about 11 yearsTwo gesture libraries already available for Kinect that may server your purpose or provide inspiration: kinecttoolbox.codeplex.com and github.com/EvilClosetMonkey/Fizbin.Kinect.Gestures
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Rik Poggi almost 12 yearsThanks, it was very annoying and disabling 11.3 worked for me! :)
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John Roll about 11 yearsThank you for your advice,I will try it.While I do find no good principles to estimate the accuracy of the gesture state,I'll think about it for a while.