What is the difference between static_cast and reinterpret_cast?

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A static_cast is a cast from one type to another that (intuitively) is a cast that could under some circumstance succeed and be meaningful in the absence of a dangerous cast. For example, you can static_cast a void* to an int*, since the void* might actually point at an int*, or an int to a char, since such a conversion is meaningful. However, you cannot static_cast an int* to a double*, since this conversion only makes sense if the int* has somehow been mangled to point at a double*.

A reinterpret_cast is a cast that represents an unsafe conversion that might reinterpret the bits of one value as the bits of another value. For example, casting an int* to a double* is legal with a reinterpret_cast, though the result is unspecified. Similarly, casting an int to a void* is perfectly legal with reinterpret_cast, though it's unsafe.

Neither static_cast nor reinterpret_cast can remove const from something. You cannot cast a const int* to an int* using either of these casts. For this, you would use a const_cast.

A C-style cast of the form (T) is defined as trying to do a static_cast if possible, falling back on a reinterpret_cast if that doesn't work. It also will apply a const_cast if it absolutely must.

In general, you should always prefer static_cast for casting that should be safe. If you accidentally try doing a cast that isn't well-defined, then the compiler will report an error. Only use reinterpret_cast if what you're doing really is changing the interpretation of some bits in the machine, and only use a C-style cast if you're willing to risk doing a reinterpret_cast. In your case, you should use the static_cast, since the downcast from the void* is well-defined in some circumstances.

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HariHaraSudhan
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HariHaraSudhan

Updated on July 08, 2022

Comments

  • HariHaraSudhan
    HariHaraSudhan almost 2 years

    Possible Duplicate:
    When should static_cast, dynamic_cast and reinterpret_cast be used?

    I'm using c function in c++, where a structure passed as a void type argument in c is directly stored that same structure type.

    eg in C.

    void getdata(void *data){
        Testitem *ti=data;//Testitem is of struct type.
    }
    

    to do the same in c++ i use static_cast:

    void foo::getdata(void *data){
        Testitem *ti = static_cast<Testitem*>(data);
    }
    

    and when i use reinterpret_cast it does the same job, casting the struct

    when i use Testitem *it=(Testitem *)data;

    this does the same thing too. But how is the structure gets affected by using the three of them.

  • Sergey Luchko
    Sergey Luchko over 4 years
    It's also possible double pi = 3.1415; int ipi = static_cast<int>(pi); but in case of link you must use reinterpret_cast double* pi = 3.1415; int* ipi = reinterpret_cast<int*>(pi);
  • alexpanter
    alexpanter about 3 years
    Still very helpful answer! I'm writing custom allocators, and using dynamic_cast all the time to convert between uintptr_t and void*.