Why do ZeroMemory, etc. exist when there are memset, etc. already?

26,853

Solution 1

In C and C++, ZeroMemory() and memset() are the exact same thing.

/* In winnt.h */
#define RtlZeroMemory(Destination,Length) memset((Destination),0,(Length))

/* In winbase.h */
#define ZeroMemory RtlZeroMemory

Why use ZeroMemory() then? To make it obvious. But I prefer memset() in C or C++ programs.

Solution 2

The actual reason is that on a different platform it might be implemented in a more efficient way than memset. Don't forget that Windows NT was designed as a highly portable operating system, it actually ran on Alpha, MIPS and Power PC. So, if the fooPC platform came out and has some assembly way to ultra-fast set memory to zero, it can be implemented without changing the high level API. This is no longer true for Windows, since now it only supports x86 and amd64 platforms, however it is still true for Windows CE.

Solution 3

ZeroMemory and such are part of the windows API itself. memset is part of the C standard library.

For typical userland code, I'd normally use memset (or the equivalent provided by your language of choice). If you're writing kernel code (e.g., a device driver) using something like ZeroMemory is more attractive. Since your code executes in kernel mode anyway, you don't incur the cost of a task switch to use it. Since it's already in the Windows code, you aren't carrying around extra code in your driver to duplicate what's already there. At the same time, you do incur the cost of a function call, and in the case or zeroing (especially a small block of) memory, inline code may be significantly faster, and a rep stosd doesn't take much code (in fact, setting up and using rep stosd may take less code that a function call).

Solution 4

Actually, what you want to use is SecureZeroMemory().

An optimizing compiler can remove calls to memset(), and SecureZeroMemory() is designed to prevent this.

I used to think the ZeroMemory() calls were unnecessary until I came across this fact.

Solution 5

Because the Windows API should be language-agnostic. It provides sufficient functionality for developers, regardless of the language they use. Of course, eventually many functions will duplicate existing functionality offered by the languages.

You should call the winapi functions (and macros) directly whenever you need a certain level of control -- compare fopen() with CreateFile() for instance. Otherwise, prefer language-specific constructs over API calls. At least, you gain more platform-independence.

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CannibalSmith
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CannibalSmith

Updated on October 02, 2020

Comments

  • CannibalSmith
    CannibalSmith over 3 years

    Why does ZeroMemory(), and similar calls exist in the Windows API when there are memset and related calls in the C standard library already? Which ones should I call? I can guess the answer is "depends". On what?