Why does Windows 10 start extra threads in my program?
Solution 1
Crystal ball says that the Debug > Windows > Threads window shows these threads at ntdll.dll!TppWorkerThread
. Be sure to enable the Microsoft Symbol Server to see this yourself, use Tools > Options > Debugging > Symbols.
This also happens in VS2013 so it is most definitely not caused by the new VS2015 diagnostic features, @Adam's guess cannot be correct.
TppWorkerThread() is the entrypoint for a thread-pool thread. When I set a breakpoint with Debug > New Breakpoint > Function Breakpoint on this function. I got lucky to capture this stack trace for the 1st threadpool thread when the 2nd threadpool thread started executing:
ntdll.dll!_NtOpenFile@24() Unknown
ntdll.dll!LdrpMapDllNtFileName() Unknown
ntdll.dll!LdrpMapDllSearchPath() Unknown
ntdll.dll!LdrpProcessWork() Unknown
ntdll.dll!_LdrpWorkCallback@12() Unknown
ntdll.dll!TppWorkpExecuteCallback() Unknown
ntdll.dll!TppWorkerThread() Unknown
kernel32.dll!@BaseThreadInitThunk@12() Unknown
ntdll.dll!__RtlUserThreadStart() Unknown
> ntdll.dll!__RtlUserThreadStart@8() Unknown
Clearly the loader is using the threadpool on Windows 10 to load DLLs. That's certainly new :) At this point the main thread is also executing in the loader, concurrency at work.
So Windows 10 is taking advantage of multiple cores to get the process initialized faster. Very much a feature, not a bug :)
Solution 2
It's the default thread pool. https://docs.microsoft.com/en-us/windows/desktop/procthread/thread-pools
Every process has a default thread pool.
Adrian McCarthy
I'm a life-long programmer with a variety of interests, including ray tracing, text processing. I've written a murder mystery about a software engineer who discovers that solving a crime is a lot like debugging a program. Check out Blue Screen of Death at your favorite ebook retailer. A second novel, Access Violation, is in the works. SOreadytohelp
Updated on June 02, 2022Comments
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Adrian McCarthy almost 2 years
With Visual Studio 2015, in a new, empty C++ project, build the following for Console application:
int main() { return 0; }
Set a break point on the return and launch the program in the debugger. On Windows 7, as of the break point, this program has only one thread. But on Windows 10, it has five(!) threads: the main thread and four "worker threads" waiting on a synchronization object.
Who's starting up the thread pool (or how do I find out)?
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Alexander Shishenko over 8 yearsHere comes the joke about Windows and endless loops...
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Jonathan Potter over 8 yearsMaybe processes get a thread pool by default on Windows 10.
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Ben Voigt over 8 yearsI'd start by putting a breakpoint on
CreateThread
. Note that placing breakpoints by name is very common using windbg, while in the Visual Studio debugger it's possible but requires learning some unusual menu commands. -
Christophe over 8 yearsIs it the trhads you observe within Visual Studio ? Or it it the threads that you can see (for example in ProcessExplorer) when you run your code directly from the command line ?
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Adrian McCarthy over 8 years@Christophe: I'm observing with the Threads window in Visual Studio.
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Christophe over 8 years@AdrianMcCarthy it would then be interesting to see how it is with running the release version from the command line, without the overhead of the debugger.
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Adrian McCarthy over 8 years@Christophe: Are you suggesting that the Visual Studio debugger is injecting a threadpool into the process under test, but only on Windows 10?
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Ulrich Eckhardt over 8 yearsFor one, I know that WinSock2 on at least MS Windows XP created a thread, probably used internally. Other libs might do the same.
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Isaac over 8 yearsAre you using VS 2015 on both Windows 7 and Windows 10? Have you applied/not applied VS 2015 Update 1 on both?
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Adrian McCarthy over 8 years@Isaac: Yes, both machines are using VS 2015 Update 1.
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Adrian McCarthy over 8 years@Ulrich Eckhardt: This is a bare minimum program that doesn't include WinSock2 or any other libraries other than what the compiler needs from the language run-time libraries. Perhaps the new universal run-time libraries are doing something different on Windows 10 than on older versions.
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David Haim over 8 yearsThe question is, does Windows 10 /new Windows versions take the liberty to use extra threads beyond process initialization? some program actually depends on certain amount of threads for performance (e.g. web server)..
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user1703401 over 8 yearsClearly the answer is yes. The threadpool gets lots of other use on a web server, these are not "wasted" threads. I tested this on the workstation version of Windows 10 btw, Windows Server 2016 is still only in preview right now.
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David Haim over 8 yearsmy question is : let's say I've profiled my server and I saw that 5 threads brings the most performance. Do new versions of Windows can take the liberty to use more threads from the ones I have already created? I;m not asking the use of a threadpool on web servers, but the issue yo uare presenting here, which is "unwanted os threads in my program"
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Adrian McCarthy over 8 yearsInteresting. But doesn't it seem odd that the loader doesn't close the threadpool it created once the process is running? Are they kept around because the application might call LoadLibrary later and thus require more work from the loader?
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Voo over 8 years@Adrian that's a general thread pool that other code (including your own) could use as well. There's no reason to shut it down
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Harry Johnston over 8 yearsNote that Windows is entitled to create as many threads as it pleases. If your program depends on there being no threads that you did not create yourself, that's a bug.
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Adrian McCarthy about 8 years@Harry Johnston: I didn't say there's such a dependency.
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Adrian McCarthy about 8 years@Voo: One of the big benefits to using native code is to not pay for resources you don't use. If my application doesn't need the thread pool, it seems odd that it still has to pay for four threads worth of stack space. It wouldn't surprise me if I were using a framework with a big runtime system. But even the simplest of programs now spins up multiple threads even if it never uses them.
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Harry Johnston about 8 years@AdrianMcCarthy: I was just making a general observation. David (for example) seemed concerned that the extra threads would affect his profiling, though I suspect that isn't true. As for the stack space, I don't think that will significantly affect the amount of per-process overhead, as I believe Windows already has quite a lot. (Perhaps I'm mistaken.)
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vpalmu almost 7 yearsIt's a BUG! ExitThread() on all user-created threads and main no longer causes the process to terminate; this is contractual behavior.
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conio over 6 years@Joshua: No, it's not. It never was.
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Lucky Luke almost 6 yearsAgree with @AdrianMcCarthy, as the developer I should at least be able to disable functionality like this. To use 5 threads in an app like this doesn't seem smart, even if an app like this is unlikely. But here's another reason why it's a bad idea - currently dealing with an app that is crashing in the Windows threadpool (the app isn't using thread pools), and the examined crash dump doesn't actually reveal where the problem is. The code I have control over is not crashing, but the Windows thread pool is (only on Win10, and only sometimes). It's close to impossible to determine the root cause.
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Suma almost 6 yearsLater an article was written referencing this answer, with detailed description of the loader thread pool: threatvector.cylance.com/en_us/home/…
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Adrian McCarthy almost 6 yearsSure, but, before Windows 10, if the program didn't use the thread pool, then no extra threads were created. As of Windows 10, all programs now pay the cost of starting several threads (compute and memory) even if they don't need them.
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Harry Johnston almost 6 yearsYou can disable this functionality if you really need to, see Suma's link in the comments to the accepted answer. But the cost is minimal (a few extra threads sitting in a wait state for the first thirty seconds) so I suspect that in most cases the faster load times will more than make up for that.
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Adrian McCarthy over 4 yearsRelated Raymond Chen (Old New Thing) post: devblogs.microsoft.com/oldnewthing/20191115-00/?p=103102