Widgets in Gridview lose state when off-screen
604
This behavior is working as intended in the sense that Flutter is designed to clean up your offscreen State
. You can get the behavior you want by maintaining the isSelected
boolean at a higher level of the tree, e.g. in CardHolder
or in a model class. For simple cases a ValueNotifier
may be sufficient. Here's an example of that.
import 'dart:collection';
import 'package:flutter/scheduler.dart';
import 'package:flutter/material.dart';
import 'dart:convert';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter/foundation.dart';
void main() {
runApp(new MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
primarySwatch: Colors.blue,
primaryColorBrightness: Brightness.light,
),
home: new CardHolder(),
);
}
}
class CardHolder extends StatefulWidget {
CardHolder({Key key}) : super(key: key);
@override
_CardHolderState createState() => new _CardHolderState();
}
class _CardHolderState extends State<CardHolder> {
List _cardData;
_getCards() async {
String endpoint = 'https://jsonplaceholder.typicode.com/posts';
var httpClient = createHttpClient();
var response = await httpClient.read(endpoint);
List data = JSON.decode(response);
if (!mounted) return;
setState(() {
_cardData = data;
});
}
@override
void initState() {
super.initState();
_getCards();
}
@override
Widget build(BuildContext context) {
return new GridView.extent(
maxCrossAxisExtent: 250.0,
mainAxisSpacing: 4.0,
crossAxisSpacing: 4.0,
children: _buildGridList(_cardData)
);
}
}
List<Card> _buildGridList(data) {
if (data == null) return [];
List<Card> cards = [];
for (var card in data) {
cards.add(new Card(
title: card['title'],
isSelected: new ValueNotifier<bool>(false),
));
}
return cards;
}
class Card extends AnimatedWidget {
Card({Key key, this.title, this.isSelected }) : super(key: key, listenable: isSelected);
final String title;
final ValueNotifier<bool> isSelected;
@override
Widget build(BuildContext context) {
print('Rendering card: ' + title);
return new GestureDetector(
onTap: () {
isSelected.value = !isSelected.value;
},
child: new Container(
constraints: new BoxConstraints(minHeight: 120.0, minWidth: 100.0, maxWidth: 100.0),
decoration: new BoxDecoration(
color: isSelected.value ? Colors.red : Colors.white,
borderRadius: new BorderRadius.all(new Radius.circular(2.5)),
boxShadow: [new BoxShadow(color: Colors.black45, blurRadius: 5.0, spreadRadius: 0.0, offset: new Offset(0.0, 3.0))]
),
margin: new EdgeInsets.all(5.0),
padding: new EdgeInsets.all(10.0),
child: new Text(title, style: new TextStyle(color: Colors.black))
)
);
}
}
Author by
opticon
Updated on December 02, 2022Comments
-
opticon over 1 year
I'm just starting to play around with Flutter/Dart, and I'm wondering why my
Card
widgets are losing their state when they scroll offscreen._isSelected
is toggled by a user tapping one one of theCard
widgets. All is fine, until they disappear off screen - at which point they revert to normal. I'm assuming I have to take additional steps to preserve state but I'm not quite sure how to best go about this.import 'dart:convert'; import 'package:flutter/material.dart'; import 'package:flutter/services.dart'; class CardHolder extends StatefulWidget { CardHolder({Key key}) : super(key: key); @override _CardHolderState createState() => new _CardHolderState(); } class _CardHolderState extends State<CardHolder> { List _cardData; _getCards() async { String endpoint = 'https://jsonplaceholder.typicode.com/posts'; var httpClient = createHttpClient(); var response = await httpClient.read(endpoint); List data = JSON.decode(response); if (!mounted) return; setState(() { _cardData = data; }); } @override void initState() { super.initState(); _getCards(); } @override Widget build(BuildContext context) { return new GridView.extent( maxCrossAxisExtent: 250.0, mainAxisSpacing: 4.0, crossAxisSpacing: 4.0, children: _buildGridList(_cardData) ); } } List<Card> _buildGridList(data) { if (data == null) return []; List<Card> cards = []; for (var card in data) { cards.add(new Card(title: card['title'])); } return cards; } class Card extends StatefulWidget { Card({Key key, this.title}) : super(key: key); final String title; @override CardState createState() => new CardState(); } class CardState extends State<Card> { String title; bool _isSelected = false; _toggleSelected() { setState(() { _isSelected = !_isSelected; print('Toggled to ' + _isSelected.toString()); }); } CardState({this.title = "No Title!"}); @override Widget build(BuildContext context) { print('Rendering card: ' + widget.title); return new GestureDetector( onTap: _toggleSelected, child: new Container( constraints: new BoxConstraints(minHeight: 120.0, minWidth: 100.0, maxWidth: 100.0), decoration: new BoxDecoration( color: _isSelected ? Colors.red : Colors.white, borderRadius: new BorderRadius.all(new Radius.circular(2.5)), boxShadow: [new BoxShadow(color: Colors.black45, blurRadius: 5.0, spreadRadius: 0.0, offset: new Offset(0.0, 3.0))] ), margin: new EdgeInsets.all(5.0), padding: new EdgeInsets.all(10.0), child: new Text(widget.title, style: new TextStyle(color: Colors.black)) ) ); } }