WPF Image Dynamically changing Image source during runtime

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Solution 1

I can think of two things:

First, try loading the image with:

string strUri2 = String.Format(@"pack://application:,,,/MyAseemby;component/resources/main titles/{0}", CurrenSelection.TitleImage);
imgTitle.Source = new BitmapImage(new Uri(strUri2));

Maybe the problem is with WinForm's image resizing, if the image is stretched set Stretch on the image control to "Uniform" or "UnfirofmToFill".

Second option is that maybe the image is not aligned to the pixel grid, you can read about it on my blog at http://www.nbdtech.com/blog/archive/2008/11/20/blurred-images-in-wpf.aspx

Solution 2

Hey, this one is kind of ugly but it's one line only:

imgTitle.Source = new BitmapImage(new Uri(@"pack://application:,,,/YourAssembly;component/your_image.png"));

Solution 3

Here is how it worked beautifully for me. In the window resources add the image.

   <Image x:Key="delImg" >
    <Image.Source>
     <BitmapImage UriSource="Images/delitem.gif"></BitmapImage>
    </Image.Source>
   </Image>

Then the code goes like this.

Image img = new Image()

img.Source = ((Image)this.Resources["delImg"]).Source;

"this" is referring to the Window object

Solution 4

Like for me -> working is:

string strUri2 = Directory.GetCurrentDirectory()+@"/Images/ok_progress.png"; image1.Source = new BitmapImage(new Uri(strUri2));

Solution 5

Me.imgAddNew.Source = New System.Windows.Media.Imaging.BitmapImage(New Uri("/SPMS;component/Images/Cancel__Red-64.png", UriKind.Relative))
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John Batdorf
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John Batdorf

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Updated on July 09, 2022

Comments

  • John Batdorf
    John Batdorf almost 2 years

    I have a window with a title on it. When the user selects a choice from a drop down list, the title image can change. The problem is when the image loads, it's a blurred, stretched, and pixelated. These are PNG files I'm working with and they look good prior to setting the source dynamically.

    Here's the code I'm using to change the image's source.

    string strUri2 = String.Format(@"pack://application:,,,/MyAssembly;component/resources/main titles/{0}", CurrenSelection.TitleImage);
    Stream iconStream2 = App.GetResourceStream(new Uri(strUri2)).Stream;
    imgTitle.Source = HelperFunctions.returnImage(iconStream2);
    

    Here are the helper functions.

        public static BitmapImage returnImage(Stream iconStream)
        {
            Bitmap brush = new Bitmap(iconStream);
            System.Drawing.Image img = brush.GetThumbnailImage(brush.Height, brush.Width, null, System.IntPtr.Zero);
            var imgbrush = new BitmapImage();
            imgbrush.BeginInit();
            imgbrush.StreamSource = ConvertImageToMemoryStream(img);
            imgbrush.CreateOptions = BitmapCreateOptions.PreservePixelFormat;
            imgbrush.EndInit();
            var ib = new ImageBrush(imgbrush);
            return imgbrush;
        }
    
        public static MemoryStream ConvertImageToMemoryStream(System.Drawing.Image img)
        {
            var ms = new MemoryStream();
            img.Save(ms, System.Drawing.Imaging.ImageFormat.Png);
            return ms;
        }
    

    And the XAML

                <Image x:Name="imgTitle" HorizontalAlignment="Left" VerticalAlignment="Bottom" Grid.Column="1" Grid.Row="1" Stretch="None" d:IsLocked="False"/>
    

    And for Ref:

    xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
    

    Anyone have any ideas what's up?

  • Junior Mayhé
    Junior Mayhé over 14 years
    if you have your image in a subfolder put ico.Source = new BitmapImage(new Uri(@"pack://application:,,,/YourAssembly;component/YourFold‌​er/your_image.png"))‌​;
  • Pabitra Dash
    Pabitra Dash about 9 years
    In following code BlackPlayerPic is of type Image. BitmapImage activeBlackPlayer = new BitmapImage(new Uri("C:\\png\\turn_black.png")); BlackPlayerPic.Source = activeBlackPlayer;