xcodebuild fails to build from terminal but succeeded from xcode
11,116
I have found an answer.
Since custom frameworks were announced only in iOS 8, -sdk iphonesimulator8.0
need to be added to the script, it defines Xcode to build the project only for Ios 8.
it should look like:
xcodebuild -project <projName> -scheme <schemeName> -sdk iphonesimulator8.0 -configuration Debug clean build
this code works
Author by
Asaf Manassen
Updated on June 04, 2022Comments
-
Asaf Manassen about 2 years
I'm trying to build a framework using xcode 6-beta 3 when compiling it using xcode it works but when compiling it from a terminal with the command:
xcodebuild -project <projName> -scheme <schemeName> -configuration Debug clean build
I'm getting the following error
CodeSign error: entitlements are required for product type 'Framework' in SDK 'Simulator - iOS 8.0'. Your Xcode installation may be damaged.
and the build fails to complete. at the end of the log it says
The following build commands failed: PhaseScriptExecution Run\ Script build/myProj.build/Debug-iphoneos/myScheme.build/Script-DB9DC5BB19740464002F9181.sh
upgrade:
the script that failed is :#!/bin/sh # Config UFW_TARGET=AppCore # Default build dir UFW_BUILD_DIR="./build" # Global vars if [ -z ${SDK_NAME} ]; then # Use the latest iphoneos SDK available UFW_GREP_RESULT=$(xcodebuild -showsdks | grep -o "iphoneos.*$") while read -r line; do UFW_SDK_VERSION="${line}" done <<< "${UFW_GREP_RESULT}" else # Use the SDK specified by XCode UFW_SDK_VERSION="${SDK_NAME}" fi UFW_SDK_VERSION=$(echo "${UFW_SDK_VERSION}" | grep -o "[0-9].*$") UFW_IPHONE_DIR="${UFW_BUILD_DIR}/${CONFIGURATION}-iphoneos" UFW_SIMULATOR_DIR="${UFW_BUILD_DIR}/${CONFIGURATION}-iphonesimulator" UFW_UNIVERSAL_DIR="${UFW_BUILD_DIR}/${CONFIGURATION}-universal" # Static lib name STATIC_LIB_NAME="appCore" UFW_FRAMEWORK_DIR="${STATIC_LIB_NAME}.framework" # Build Framework rm -rf ${UFW_UNIVERSAL_DIR} xcodebuild ARCHS="armv7 armv7s arm64" -target "${UFW_TARGET}" -configuration ${CONFIGURATION} -sdk iphoneos${UFW_SDK_VERSION} clean build RUN_CLANG_STATIC_ANALYZER=NO if [ "$?" != "0" ]; then echo >&2 "Error: xcodebuild failed"; exit 1; fi xcodebuild ARCHS="i386 x86_64" -target "${UFW_TARGET}" -configuration ${CONFIGURATION} -sdk iphonesimulator${UFW_SDK_VERSION} clean build RUN_CLANG_STATIC_ANALYZER=NO if [ "$?" != "0" ]; then echo >&2 "Error: xcodebuild failed"; exit 1; fi mkdir -p "${UFW_UNIVERSAL_DIR}" mkdir -p "${UFW_UNIVERSAL_DIR}/${UFW_FRAMEWORK_DIR}" mkdir -p "${UFW_UNIVERSAL_DIR}/${UFW_FRAMEWORK_DIR}/Headers" cp -a "${UFW_IPHONE_DIR}/${UFW_FRAMEWORK_DIR}/Headers" "${UFW_UNIVERSAL_DIR}/${UFW_FRAMEWORK_DIR}" echo "running lipo -create -ouput..." lipo -create -output "${UFW_UNIVERSAL_DIR}/${UFW_FRAMEWORK_DIR}/${STATIC_LIB_NAME}" "${UFW_IPHONE_DIR}/${UFW_FRAMEWORK_DIR}/${STATIC_LIB_NAME}" "${UFW_SIMULATOR_DIR}/${UFW_FRAMEWORK_DIR}/${STATIC_LIB_NAME}" if [ "$?" != "0" ]; then echo >&2 "Error: lipo failed for ${STATIC_LIB_NAME}"; exit 1; fi
Does anyone know what I'm doing wrong ?
any help be much appreciated -
Boris Y. over 5 yearsAny ideas how this can be set when
xcodebuild
ran byCarthage
?