Python Tkinter save canvas as image using PIL

11,077

I managed to solved my problem.In fact i was just being dumb. Even though canvas.create_line and draw.line have the similar function, i didn't use the same exact data to draw out both images. after making changes, this is my working code.

import Tkinter as tk
import Image,ImageDraw

class ImageGenerator:
    def __init__(self,parent,posx,posy,*kwargs):
        self.parent = parent
        self.posx = posx
        self.posy = posy
        self.sizex = 200
        self.sizey = 200
        self.b1 = "up"
        self.xold = None
        self.yold = None 
        self.drawing_area=tk.Canvas(self.parent,width=self.sizex,height=self.sizey)
        self.drawing_area.place(x=self.posx,y=self.posy)
        self.drawing_area.bind("<Motion>", self.motion)
        self.drawing_area.bind("<ButtonPress-1>", self.b1down)
        self.drawing_area.bind("<ButtonRelease-1>", self.b1up)
        self.button=tk.Button(self.parent,text="Done!",width=10,bg='white',command=self.save)
        self.button.place(x=self.sizex/7,y=self.sizey+20)
        self.button1=tk.Button(self.parent,text="Clear!",width=10,bg='white',command=self.clear)
        self.button1.place(x=(self.sizex/7)+80,y=self.sizey+20)

        self.image=Image.new("RGB",(200,200),(255,255,255))
        self.draw=ImageDraw.Draw(self.image)

    def save(self):
        filename = "temp.jpg"
        self.image.save(filename)

    def clear(self):
        self.drawing_area.delete("all")
        self.image=Image.new("RGB",(200,200),(255,255,255))
        self.draw=ImageDraw.Draw(self.image)

    def b1down(self,event):
        self.b1 = "down"

    def b1up(self,event):
        self.b1 = "up"
        self.xold = None
        self.yold = None

    def motion(self,event):
        if self.b1 == "down":
            if self.xold is not None and self.yold is not None:
                event.widget.create_line(self.xold,self.yold,event.x,event.y,smooth='true',width=3,fill='blue')
                self.draw.line(((self.xold,self.yold),(event.x,event.y)),(0,128,0),width=3)

        self.xold = event.x
        self.yold = event.y

if __name__ == "__main__":
    root=tk.Tk()
    root.wm_geometry("%dx%d+%d+%d" % (400, 400, 10, 10))
    root.config(bg='white')
    ImageGenerator(root,10,10)
    root.mainloop()
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11,077
Chris Aung
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Chris Aung

Aerospace Student Learning Tkinter &amp; PyQt4

Updated on June 04, 2022

Comments

  • Chris Aung
    Chris Aung almost 2 years

    I have this code which lets the user draw on the canvas and save it as a jpeg file.

    As mentioned in this post, I tried to draw in parallel on the canvas and in memory using the PIL so that I can save it as a jpeg instead of postscript. It seemed to be working until I found out that some of the images I saved with PIL are not the same as what was drawn on the canvas.

    I assume canvas.create_line and draw.line from the PIL image draw module function similarly and should give similar output.

    Below is what went wrong:

    For example, when I draw a "T" it seems alright (Left is my drawing, right is the saved image).

    enter image description hereenter image description here

    But when I draw an "A" , the output image seems a bit weird.

    enter image description hereenter image description here

    This is my current code:

    import Tkinter as tk
    import Image,ImageDraw
    
    class ImageGenerator:
        def __init__(self,parent,posx,posy,*kwargs):
            self.parent = parent
            self.posx = posx
            self.posy = posy
            self.sizex = 200
            self.sizey = 200
            self.b1 = "up"
            self.xold = None
            self.yold = None 
            self.coords= []
            self.drawing_area=tk.Canvas(self.parent,width=self.sizex,height=self.sizey)
            self.drawing_area.place(x=self.posx,y=self.posy)
            self.drawing_area.bind("<Motion>", self.motion)
            self.drawing_area.bind("<ButtonPress-1>", self.b1down)
            self.drawing_area.bind("<ButtonRelease-1>", self.b1up)
            self.button=tk.Button(self.parent,text="Done!",width=10,bg='white',command=self.save)
            self.button.place(x=self.sizex/7,y=self.sizey+20)
            self.button1=tk.Button(self.parent,text="Clear!",width=10,bg='white',command=self.clear)
            self.button1.place(x=(self.sizex/7)+80,y=self.sizey+20)
    
            self.image=Image.new("RGB",(200,200),(255,255,255))
            self.draw=ImageDraw.Draw(self.image)
    
        def save(self):
            print self.coords
            self.draw.line(self.coords,(0,128,0),width=3)
            filename = "temp.jpg"
            self.image.save(filename)
    
        def clear(self):
            self.drawing_area.delete("all")
            self.coords=[]
    
        def b1down(self,event):
            self.b1 = "down"
    
        def b1up(self,event):
            self.b1 = "up"
            self.xold = None
            self.yold = None
    
        def motion(self,event):
            if self.b1 == "down":
                if self.xold is not None and self.yold is not None:
                    event.widget.create_line(self.xold,self.yold,event.x,event.y,smooth='true',width=3,fill='blue')
                    self.coords.append((self.xold,self.yold))
    
            self.xold = event.x
            self.yold = event.y
    
    if __name__ == "__main__":
        root=tk.Tk()
        root.wm_geometry("%dx%d+%d+%d" % (400, 400, 10, 10))
        root.config(bg='white')
        ImageGenerator(root,10,10)
        root.mainloop()
    

    Where did I go wrong and what should I do to save the exact same picture that is drawn on the canvas as a jpeg image?