What is the underlying type of a c++ enum?

55,196

Solution 1

From N4659 C++ 7.2/5:

For an enumeration whose underlying type is not fixed, the underlying type is an integral type that can represent all the enumerator values defined in the enumeration. If no integral type can represent all the enumerator values, the enumeration is ill-formed. It is implementation-defined which integral type is used as the underlying type except that the underlying type shall not be larger than int unless the value of an enumerator cannot fit in an int or unsigned int. If the enumerator-list is empty, the underlying type is as if the enumeration had a single enumerator with value 0.

Solution 2

The type of a C++ enum is the enum itself. Its range is rather arbitrary, but in practical terms, its underlying type is an int.

It is implicitly cast to int wherever it's used, though.

C++11 changes

This has changed since C++11, which introduced typed enums. An untyped enum now is defined as being at least the width of int (and wider if larger values are needed). However, given a typed enum defined as follows:

enum name : type {};

An enumeration of type name has an underlying type of type. For example, enum : char defines an enum the same width as char instead of int.

Further, an enum can be explicitly scoped as follows:

enum class name : type {
    value = 0,
    // ...
};

(Where name is required, but type is optional.) An enum declared this way will no longer implicitly cast to its underlying type (requiring a static_cast<>) and values must be referenced with a fully-qualified name. In this example, to assign value to a enum variable, you must refer to it as name::value.

Solution 3

IIRC its represented as int in memory. But gcc has switch -fshort-enum to make it a shortest integer type that fits all the values, if you need to save space. Other compilers will have something similar.

Share:
55,196
CodeFusionMobile
Author by

CodeFusionMobile

I am an electrical engineering/computer scientist. I did my undergrad at South Dakota State University and am currently pursuing a Masters in Robotics at University of Pennsylvania. I have worked as a software developer at Daktronics, Inc, a scoreboard and stats company. I also am an independant Android developer.

Updated on July 09, 2022

Comments

  • CodeFusionMobile
    CodeFusionMobile almost 2 years

    This may have been answered elsewhere but I could not find a suitable response.

    I have this code:

    enum enumWizardPage
    {
        WP_NONE = 0x00,  
        WP_CMDID = 0x01,    
        WP_LEAGUES = 0x02,  
        WP_TEAMS = 0x04,    
        WP_COMP = 0x08, 
        WP_DIVISIONS = 0x10,
        WP_FORMULAS = 0x20, 
        WP_FINISHED = 0x40, 
    };
    

    Which is legacy and I have to modify it by adding a few new values. The issue is each value must be a unique bit so they may be OR combined to a bitmap.

    The values are set using the #x## hex format, but I'm wondering if this is the max it can store? What will be the effect, if any, if I change my code to

    enum enumWizardPage
    {
        WP_NONE = 0x0000,  
        WP_CMDID = 0x0001,  
        WP_LEAGUES = 0x0002,    
        WP_TEAMS = 0x0004,  
        WP_COMP = 0x0008,   
        WP_DIVISIONS = 0x0010,
        WP_FORMULAS = 0x0020,   
        WP_FINISHED = 0x0040,   
    };