Flutter - Creating a custom control with Flutter

6,372

Your code isn't using the GestureDetector anywhere.

You should use it to wrap the CustomPaint the build() function of TouchControlState.

screenshot

import 'package:flutter/material.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/rendering.dart';

void main() {
  runApp(new TouchTest());
}

class TouchTest extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      title: 'Touch Test',
      theme: new ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: new Scaffold(
        appBar: new AppBar(
          title: const Text('Test'),
        ),
        body: new Container(

          decoration: new BoxDecoration(
            color: Colors.white,
            border: new Border.all(
              color: Colors.black,
              width: 2.0,
            ),
          ),
          child: new Center(
            child: new TouchControl()
          ),
        ),
      )
    );
  }
}

class TouchControl extends StatefulWidget {
  final double xPos;
  final double yPos;
  final ValueChanged<Offset> onChanged;

  const TouchControl({Key key,
    this.onChanged,
    this.xPos:0.0,
    this.yPos:0.0}) : super(key: key);

  @override
  TouchControlState createState() => new TouchControlState();
}

/**
 * Draws a circle at supplied position.
 *
 */
class TouchControlState extends State<TouchControl> {
  double xPos = 0.0;
  double yPos = 0.0;

  GlobalKey _painterKey = new GlobalKey();

  void onChanged(Offset offset) {
    final RenderBox referenceBox = context.findRenderObject();
    Offset position = referenceBox.globalToLocal(offset);
    if (widget.onChanged != null)
      widget.onChanged(position);

    setState(() {
      xPos = position.dx;
      yPos = position.dy;
    });
  }

  @override
  bool hitTestSelf(Offset position) => true;

  @override
  void handleEvent(PointerEvent event, BoxHitTestEntry entry) {
    if (event is PointerDownEvent ) {
      // ??
    }
  }

  void _handlePanStart(DragStartDetails details) {
    onChanged(details.globalPosition);
  }

  void _handlePanEnd(DragEndDetails details) {
    print('end');
    // TODO
  }

  void _handlePanUpdate(DragUpdateDetails details) {
    onChanged(details.globalPosition);
  }

  @override
  Widget build(BuildContext context) {
    return new ConstrainedBox(
      constraints: new BoxConstraints.expand(),
      child: new GestureDetector(
        behavior: HitTestBehavior.opaque,
        onPanStart:_handlePanStart,
        onPanEnd: _handlePanEnd,
        onPanUpdate: _handlePanUpdate,
        child: new CustomPaint(
          size: new Size(xPos, yPos),
          painter: new TouchControlPainter(xPos, yPos),
        ),
      ),
    );
  }
}

class TouchControlPainter extends CustomPainter {
  static const markerRadius = 10.0;
  final double xPos;
  final double yPos;

  TouchControlPainter(this.xPos, this.yPos);

  @override
  void paint(Canvas canvas, Size size) {
    final paint = new Paint()
      ..color = Colors.blue[400]
      ..style = PaintingStyle.fill;

    canvas.drawCircle(new Offset(xPos, yPos), markerRadius, paint);
  }


  @override
  bool shouldRepaint(TouchControlPainter old) => xPos != old.xPos && yPos !=old.yPos;
}
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6,372
alrutherford
Author by

alrutherford

Still learning.

Updated on December 02, 2022

Comments

  • alrutherford
    alrutherford over 1 year

    I need to create a custom control which allows a user to drag a pointer within a bounded rectangle. Very like this joystick control here :https://github.com/zerokol/JoystickView

    I have managed to cobble something together using a CustomPainter to draw the control point and a GestureDetector to track where the user drags the pointer on the view. However, I can't get this to capture the panning input. I can't get it to capture any input at all. I don't know if what I am doing is the best approach. I could be on the totally wrong track. Here is the code.

    import 'package:flutter/material.dart';
    import 'package:flutter/gestures.dart';
    import 'package:flutter/rendering.dart';
    
    void main() {
      runApp(new TouchTest());
    }
    
    class TouchTest extends StatelessWidget {
      // This widget is the root of your application.
      @override
      Widget build(BuildContext context) {
        return new MaterialApp(
          title: 'Touch Test',
          theme: new ThemeData(
            primarySwatch: Colors.blue,
          ),
          home: new Scaffold(
            appBar: new AppBar(
              title: const Text('Test'),
            ),
            body: new Container(
    
                 decoration: new BoxDecoration(
                   color: Colors.white,
                   border: new Border.all(
                     color: Colors.black,
                     width: 2.0,
                   ),
                 ),
                 child: new Center(
                    child: new TouchControl()
                 ),
               ),
          )
        );
      }
    }
    
    class TouchControl extends StatefulWidget {
      final double xPos;
      final double yPos;
      final ValueChanged<Offset> onChanged;
    
      const TouchControl({Key key,
              this.onChanged,
              this.xPos:0.0,
              this.yPos:0.0}) : super(key: key);
    
      @override
      TouchControlState createState() => new TouchControlState();
    }
    
    /**
     * Draws a circle at supplied position.
     *
     */
    class TouchControlState extends State<TouchControl> {
      double xPos = 0.0;
      double yPos = 0.0;
    
      GestureDetector _gestureDetector;
    
      TouchControl() {
        _gestureDetector = new GestureDetector(
            onPanStart:_handlePanStart,
            onPanEnd: _handlePanEnd,
            onPanUpdate: _handlePanUpdate);
      }
    
      void onChanged(Offset offset) {
        setState(() {
          widget.onChanged(offset);
    
          xPos = offset.dx;
          yPos = offset.dy;
        });
      }
    
      @override
      bool hitTestSelf(Offset position) => true;
    
      @override
      void handleEvent(PointerEvent event, BoxHitTestEntry entry) {
        if (event is PointerDownEvent ) {
         // ??
        }
      }
    
      void _handlePanStart(DragStartDetails details) {
         onChanged(details.globalPosition);
      }
    
      void _handlePanEnd(DragEndDetails details) {
        // TODO
      }
    
      void _handlePanUpdate(DragUpdateDetails details) {
        onChanged(details.globalPosition);
      }
    
      @override
      Widget build(BuildContext context) {
        return new Center(
          child: new CustomPaint(
            size: new Size(xPos, yPos),
            painter: new TouchControlPainter(xPos, yPos),
          ),
        );
      }
    }
    
    class TouchControlPainter extends CustomPainter {
      static const markerRadius = 10.0;
      final double xPos;
      final double yPos;
    
      TouchControlPainter(this.xPos, this.yPos);
    
      @override
      void paint(Canvas canvas, Size size) {
        final paint = new Paint()
          ..color = Colors.blue[400]
          ..style = PaintingStyle.fill;
    
        canvas.drawCircle(new Offset(xPos, yPos), markerRadius, paint);
      }
    
    
      @override
      bool shouldRepaint(TouchControlPainter old) => xPos != old.xPos && yPos !=old.yPos;
    }